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DF Gameplay Questions / Re: fast way to encrust/stud items
« on: November 06, 2014, 06:34:10 am »
The most direct way is probably to "forbid" all items in the category before you give the order, and then unforbid them after the workshop order is active (I assume the activation means that the target item has been allocated). In particular, you can "forbid" the item(s) already processed.
One possible way is to try to use the "total quality" stockpile criterion. I've tried to use that to store worn clothing near the trade depot, but with limited success, since worn masterworks socks are still worth more than pristine basic quality ones. You also have the problem that you might want to adorn the things that already are the most valuable. Another path is to try to use material, but I guess all the things you want to adorn are of the same material.
Another possible way is to have two stockpiles, one close to your workshop, and one a fair bit away, and then "dump" things to a dumping site near the desired stockpile, and then unforbid them.
One possible way is to try to use the "total quality" stockpile criterion. I've tried to use that to store worn clothing near the trade depot, but with limited success, since worn masterworks socks are still worth more than pristine basic quality ones. You also have the problem that you might want to adorn the things that already are the most valuable. Another path is to try to use material, but I guess all the things you want to adorn are of the same material.
Another possible way is to have two stockpiles, one close to your workshop, and one a fair bit away, and then "dump" things to a dumping site near the desired stockpile, and then unforbid them.