Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - itman

Pages: [1]
1
Masterwork DF / Re: ☼Humans☼ - Everything Human Mode
« on: January 18, 2015, 05:58:31 pm »
There's a brook with a 1 z-level drop, near where some of them died, but most deaths happened on the opposite side of the map from the brook.

2
Masterwork DF / Re: ☼Humans☼ - Everything Human Mode
« on: January 18, 2015, 01:22:55 am »
They've been dying out in the wilderness, no hatches in sight. It's just that this hasn't happened to me before in the mod or vanilla, so I'm not sure.
Edit: It seems that anyone going hunting is swiftly killed. I managed to disable the labor on one guy after he broke his shin, and he was fine.

3
Masterwork DF / Re: ☼Humans☼ - Everything Human Mode
« on: January 18, 2015, 01:09:20 am »
Some of my humans are dying, and I'm not sure why. I would get a notification that my guy is too injured to hunt, but he isn't hunting. Then they die. One guy took an impact to the chest and buttock, and another guy's cloak blocked an attack with his cloak but is still dead. Is this a feature? :)

4
Masterwork DF / Re: ☼Warlocks☼ - Everything Warlock Mode
« on: September 22, 2014, 12:04:55 am »
I can't seem to figure out the inscriptor. I have cut gems (amethysts); I have some phylacteries. Yet every reaction in the workshop is red. Still new to warlock mode and MDF in general, so it might just be me.
I want my fancy skellies!  :D

EDIT: Going through the manager seems to work. Never really used it before now.

Pages: [1]