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Messages - Pencil_Art

Pages: 1 ... 192 193 [194] 195 196 ... 233
2896
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 11:55:26 pm »
What will the food be? Some sort of nutritious sludge?

2897
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 10:27:22 pm »
Built on planet.

2898
Forum Games and Roleplaying / Re: Bitten
« on: January 24, 2015, 10:10:19 pm »
Yay multiplayer!

Pick up stick and medkit.

If that doesn't use my turn up then try to figure out location using any nearby signs and other similar things.

2899
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:51:59 pm »
What will the food be? Some sort of nutritious sludge?

2900
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:43:53 pm »
Well, we might not have any food suitable for you. Speaking of food, will it just be some sort of nutritious sludge?

2901
Forum Games and Roleplaying / Re: Bitten
« on: January 24, 2015, 09:43:03 pm »
Wouldn't that be Green + Yellow?

2902
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:42:02 pm »
Changelog:

     - Changed Backstory
     - Added Dietary Requirements
     - Added ability: Parasitic
     - Added skill: General Practitioner

LK, that character description is the species description again. Also, we've discussed that he needs to be more skilled than a janitor. The ship can clean itself. With his massive intelligence, surely he'd have some kind expertise in science, engineering, strategy, or something? Because if he's stowing away, there needs to be a reason for them not to just kill him/eject him when they find him.

Also, important detail, is the ship assembled in orbit around the Dark Star, or is it assembled elsewhere and flies in?

Why is this important?

2903
Forum Games and Roleplaying / Re: Bitten
« on: January 24, 2015, 09:27:24 pm »
Yellow:

Look for medical supplies inside the ambulance.

2904
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:25:25 pm »
Spoiler: Race (click to show/hide)
Spoiler: Actual Character (click to show/hide)

Wut.

2905
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:21:15 pm »
I assume so.

2906
Forum Games and Roleplaying / Re: [SG] Arise, ye slaves!
« on: January 24, 2015, 09:19:37 pm »
I think we should alternate houses so we keep moving around. Since warrior masters hunt in pairs, it'll draw suspicion if we move in threes. Hector and Kar should hunt together as they've already been doing, and we should act as a casteless, drawing hunters to us and allowing us to kill them. Doing so will reduce the number of armed masters and give us armed eeklost. Once we have enough hunters we should focus solely on getting casteless and sending them out like we did with Ral.

+ 1
+1

2907
Forum Games and Roleplaying / Re: The Dark Star (Space game) [0/12]
« on: January 24, 2015, 09:13:31 pm »
YEEESSSS!!


Spoiler: Character (click to show/hide)

Might change the fluff. Doesn't really make sense as of yet.

2908
Quote
*Crunch.

....I did say it was a zombie.

2909
Forum Games and Roleplaying / Re: Bitten
« on: January 24, 2015, 08:32:22 pm »
Yellow:

Search for some kind of more reliable weapon.

2910
That took a while. Thanks, Hugo.

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