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Messages - Amperzand

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4471
{Certainly, though with the way I've structured this, joining us in person might be hard. Spoiler is for general situational explanation.
Spoiler (click to show/hide)
Beyond that, you can still be retconned to the underground if you want, because hey, and there's nothing stopping you from making raw-RP journal posts in the middle of 'action scenes', relating to your less action-y experiences. I'd encourage it, in fact.}

4472
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 28, 2015, 04:07:38 am »
"I serve, Lord."

4473
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 28, 2015, 03:03:37 am »
Ah. Thank you kindly. Sorry, I never really enjoyed TV.

4474
Retrieve now-safe plane. Apologize for damaged Town Hall. Offer services as nuclear engineer.

4475
DF General Discussion / Re: Future of the Fortress
« on: June 27, 2015, 02:50:15 pm »
"Y'all know who needs an ocean? Hell. So we're gonna take your ocean away and give it to them!"

4476
Arcane fire splashes over the monster as another salvo of phosphorous drenches it in adhesive flame. Thick, dark smoke spreads in every direction as the two feed off of each other, lodge themselves in cracks, spread across its hide, pool in its jaws. Searing flame jets from the beast's skin at random as the pores that emit the razordust spasm with the unfamiliar sensation of pain. The horror may not be mortally wounded, but for the first time in seven millennia, it feels pain. Pain and anger. Burning, incandescent firelight refracting through its form in every direction, it charges, smashing its way through the last few layers of defenses, rising to its hind legs almost high enough to brush the ceiling three hundred feet above, and exhaling a blast of liquid fire, bright enough to inflict pain. Molten white phosphor and witchflame in a shifting array of impossible colors splatter and seep against the steel security door, flooding the little keep and sending the surviving few guards running, desperately scraping away droplets of the evil stuff wherever it touches them. An explosion of steam throws stone in every direction when forge-hot liquid fire reaches the booze stockpile. And then, as walls crumble and unnatural conflagration reaches the powder room, seven tonnes of explosive touch off, and the world becomes light and sound, smoke and burning, all to the roar of an immortal's agony and the all-consuming rumble of collapsing stone.

4477
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 27, 2015, 02:03:51 pm »
Welp, I'mma just sit here then. Sorry, relevancy is manyfold.

4478
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 27, 2015, 11:17:18 am »
The ruinous machine looks up at you, pushing itself up off the ground. The process of doing so breaks off a limb.

"Certainly. I am not bound to obey, but I have very little incentive not to do so."

4479
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 27, 2015, 05:00:12 am »
Oh, I know. I did say a random {GM chosen} location with a three-kilometer radius. I figure that gives the GM plenty of leeway to repeatedly torture me between useful incarnations. Besides, Kenny the Twenty-Fourthfifth-dammit-sixth is intended as more comic relief than anything, whereas the Immortal Treant of Majjyk was intended as a mary sue/godmodded PC. If this character's nope'd, I'm fine making something more practical, this just seemed fun.

4480
DF Community Games & Stories / Re: N00B Succession Fort
« on: June 27, 2015, 04:15:11 am »
Did he get a PM?

4481
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 27, 2015, 04:14:28 am »
Hee, thanks!

I assumed I'd get dropped wherever the GM wants me to start, but sure, I'm in Slenceville. Making a somewhat jerky attempt to crawl along the roadside the PCs're traveling along, towards a neon "Bar" sign. Leaving a trail of rust, oil, and bolts, along with thin, greasy black smoke from a few gaps in what passes for external plating.

4482
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 27, 2015, 02:09:42 am »
Why Kenny? I mean, sure, but why?

4483
Roll To Dodge / Re: The Infinite Heavens: Tourist Trap
« on: June 26, 2015, 07:36:48 pm »
Okay, so I'm going to try this application, but I've got slightly less dumb ideas if this one gets nope'd.

Spoiler (click to show/hide)

4484
"Shitfuck. Screw the booze demons then." Fly spaceplane, complete with slowly meltdown-ing nuclear reactor, to the city, set autopilot data for the Booze Demons' base of operations, parajump out.

 8) After applying nuke-resistant sunglasses, watch the ensuing mushroom cloud from a safe distance. "If cool guys don't look at explosions, I don't want to be a cool guy."

4485
Attract GM with potato chips.

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