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DF Modding / Re: Problem Setting Custom Colossus Material
« on: October 10, 2014, 12:34:40 pm »
Alright, I fixed the CEATURE typo and the item-corpse issue. Thanks a bunch, that all makes sense. Unfortunately I can't see if the item-corpse thing worked, because the colossus won't die. There's still something I did wrong. All attacks pass through it, and the game crashes whenever I try to view it. Did I load the wax from the materials right?
Will this work?
Did I get this right?
Will this work?
Code: [Select]
[TISSUE:LOCAL_CREATURE_MAT:WAX]
[TISSUE_NAME:wax:wax]
[TISSUE_MATERIAL:WAX]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]Or does it need to be this?Code: [Select]
[TISSUE:LOCAL_CREATURE_MAT:WAX]
[TISSUE_NAME:wax:wax]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:WAX]
[MUSCULAR]
[FUNCTIONAL]
[STRUCTURAL]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[TISSUE_SHAPE:LAYER]I've tried it with either one, and it's the same thing.Did I get this right?
Code: [Select]
[TISSUE_LAYER:BY_CATEGORY:WAX:HONEY]It still doesn't work even if I set it back to WAX:ALL like the bronze colossus, but is that the correct way I'd give it a honey interior?