Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - AH

Pages: 1 ... 3 4 [5] 6 7 ... 9
61
Other Games / Re: Space Station 13: Urist McStation
« on: November 14, 2015, 01:58:30 am »
Goodness knows I'm the only person who goes there, but the prevess is down.

62
Other Games / Re: Space Station 13: Urist McStation
« on: September 01, 2015, 05:34:19 pm »
I read something waaaaaay back in this thread when I was bored about different psychological chems. One of them made it impossible to use harm intent.

I will look for the full post.

EDIT:

63
Other Games / Re: Space Station 13: Urist McStation
« on: August 26, 2015, 12:58:36 am »
I accidentally the timeline.

Absolutely wonderful event from my point of view, though I was constantly involved in the thick of it so it may not have been as fun for others uninvolved? Dunno.

GJ Corai.

64
Other Games / Re: Space Station 13: Urist McStation
« on: August 25, 2015, 06:08:10 pm »
Me neither, having spent 90% of the round directing other people to the zoo and not going to it myself.

65
Other Games / Re: Space Station 13: Urist McStation
« on: August 25, 2015, 09:38:25 am »
Oh this'll be a fun read.

66
Other Games / Re: Space Station 13: Urist McStation
« on: August 19, 2015, 05:17:16 pm »
I am sad. All servers seem to be either heavy RP (roleplay walking or get bant), heavy RP disguised as medium RP (Cult or Revs actually RPing the conversions? Who the fuck has time for that?), or lolk murderbonker (optionally, lowpop metafriend game of boring). Where is muh Badger Light RP with didin't enforce it but people still did it if they had time? ;_;

I was a /tg/ player back when Badger was a temporary thing and when Basil was called... something else and was server two. I exclusively played Sibyl and vehemently hated Badger and Metastation for every single second it existed. I do perfectly fine on Urist, and the roleplay level varies highly between players, from former Baystation players to five exclamation marks in an allcaps sentence.

Regarding revolution, I have barely seen any games because of the broken state it's in. We have Mutiny occasionally and it only seems to be fun if you're in or near Command/Sec. Cult happens, most of the time very little RP is required because most people will literally stand on a cult rune in a public hallway if you ask them to.

No antags have objectives - what you do is entirely your own creativity. There are rules against killing the entire station. I've never seen players being stopped by admins for trying to save the station no matter the odds though it may be frowned on at times - feats of robustness are always appreciated.

I've never seen you play though you've been lurking here, I recommend you try a game; judging from your past patronage I think you'll do just fine and be able to carve out your own opinion.

67
Other Games / Re: Space Station 13: Urist McStation
« on: August 11, 2015, 01:10:54 am »
All right folks, there's a new player poll, just south of the Observe button - a vote for TWO Blueshield slots instead of one, with an expanded office to match. The poll ends on the 13th at 11PM PST or somesuch!

68
Other Games / Re: Space Station 13: Urist McStation
« on: August 10, 2015, 06:50:45 pm »
We made a Gygax and 2 Durands, each ready and waiting to destroy all enemies...

and we sent them to CentComm via the Cargo shuttle for money.

69
Other Games / Re: Space Station 13: Urist McStation
« on: August 09, 2015, 12:24:47 pm »
Snip

This post made me think sad thoughts. I don't think I've ever played a round where you were on, but very few things on SS13 require teamwork and as everyone typically knows how everything works they are more likely to shove you aside than to teach you.

If you have questions you can always ask the thread or hell, I could try to teach you stuff ingame.

70
Other Games / Re: Space Station 13: Urist McStation
« on: August 08, 2015, 09:50:22 pm »
Heh. Security? I only ever play it should I get on it. Because I feel it's more RP focused while also having its share of things to do that isn't just sitting around in the bar getting drunk :P

Blueshield, which may gravitate from 'babysitter and secretary' to 'THE IRON RIGHT FIST, ENFORCER AND PROTECTOR OF THE CAPTAIN'.

71
Other Games / Re: Space Station 13: Urist McStation
« on: August 08, 2015, 09:14:49 pm »
Cropping up to offer my support to the lore/gameplay changes, especially since it gives more fun to the job I actually enjoy playing.

72
Other Games / Re: Space Station 13: Urist McStation
« on: July 19, 2015, 08:07:25 am »
Server is back.

73
Other Games / Re: Space Station 13: Urist McStation
« on: July 15, 2015, 03:30:51 am »
It died!

Not like anything was happening. But it died.

Edit: It came back.

74
Other Games / Re: Space Station 13: Urist McStation
« on: July 03, 2015, 03:00:56 pm »
catgirls were merged on tg

im cring

Thank God I left a year ago, wtf have you people been doing.

75
Other Games / Re: Space Station 13: Urist McStation
« on: June 28, 2015, 12:37:07 am »
I spent five hours as an IAA collecting mountains of evidence to fax about security. it was fun.

Suggestion: Make folders faxable or something

Pages: 1 ... 3 4 [5] 6 7 ... 9