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« on: April 27, 2015, 12:17:35 am »
So I ran a fort with all of the [KILL_{something}] ethics set to [PUNISH_CAPITAL]. So far, I haven't gotten any sieges so I can't say whether it will work for [KILL_ENEMY], but my dwarves happily kill animals, chop down trees, and kill elven traders/diplomats, without any crimes showing up in the justice screen or anyone getting a visit from the hammerer.
The only observed effect in fortress mode of setting [ETHIC:KILL_PLANT] or [ETHIC:KILL_ANIMAL] to [PUNISH_CAPITAL] is that if I offer any items containing leather or wood to the dwarven caravan, they get pissy and leave, refusing to trade any more until next visit. The caravans still bring leather, meat, and wooden items for trade. And my hunters still hunt, butchers still slaughter, and woodcutters still cut trees.
When the elven traders came, I recruited an unskilled dwarf into the militia and had him attack an elven trader. Once the fight started I disbanded the squad, and my civilians dogpiled the elf. Eventually one of my miners got a killing shot. The dwarves happily went about the business afterward, and no crime was registered as having been committed.