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Messages - xxdspawnxx

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1
DF Modding / Re: Creature Request
« on: October 22, 2017, 04:16:45 pm »
thank you it works great :D

2
DF Modding / Re: Creature Request
« on: October 21, 2017, 04:28:50 pm »
all or atleast most of whatever you can.

3
DF Modding / Creature Request
« on: October 21, 2017, 04:05:20 pm »
If someone who knows how to mod creatures in this game would you be willing to make me a slade dragon skeleton that has an adamantine head and claws for adventure mode? ive tried my own hand at modding creatures in this game before but it tooke forever to get things to work right or atleast close enough so i am fairly certain its possible i just dont remember how and would have to relearn everything again.

the reason i want this is cause i would like to bring about an age of death or emptiness for halloween in adventure mode and i figure what better way then a massive dragon skeleton to bring the world to its end

4
DF Gameplay Questions / Re: Soldier armor/clothing
« on: June 28, 2015, 02:31:04 pm »
oh okay well atleast i wont have to worry about to many people then thanks for the replies

5
DF Gameplay Questions / Re: Soldier armor/clothing
« on: June 28, 2015, 01:40:27 pm »
i know theres something about miners/woodcutters never being able to get rid of their pick/axe or something but if i jsut draft them to give them armor that wont degrade it should be fine right?

6
DF Gameplay Questions / Soldier armor/clothing
« on: June 27, 2015, 11:13:08 pm »
The question i have is if i make my dwarfs into soldiers deck them out fully in armor and then make them inactive they wont take their armor off will they? the reason i ask is i dont feel like dealing with dwarfs that go completely berserk and start launching thrones into others because i forgot to make a shirt or w/e anymore.

7
Masterwork DF / Re: Unkillable colossuem monsters
« on: November 02, 2014, 09:57:19 pm »
omg thank you so much  :D :D :D and i guess that explains it although not sure how i killed them before then especially since my swordsmen  have long swords no idea since they auto attack the head they just cant cut through the muscle although i guess it was a good thing they wouldnt die now i have a nearly unkillable squad of dwarves lvl 76 fighting FTW

8
Masterwork DF / Unkillable colossuem monsters
« on: November 02, 2014, 08:43:37 pm »
the titles says it all and i dont know what to do i called in the blizzard units w/e that option is called and everything was fine my guys wrecked house UNTIL 2 blizzard men showed up and became unkillable so now i have 6 dwarves standing around broken blizzard men with all their bones shattered and literally a list that goes on for like 30 seconds of scars because all it says is i am bruising them and no real damage is being done and i know i can kill them i have before in the wild multiple times so now im waiting for my dwarves to go insane from being outside in the winter and just start killing each other :/

the fighters i have are 2 hammerlords 2 swordlords and 2 wrestlers the hammers are denting the muscle the swords are cutting/denting the muscle and the wrestles are punching and denting the muscle they have maxed pretty much everything military related they can and are legendary +5 and then some in their weapons and most of them are named weapons and i am at a loss

i have also checked the raws on the blizzard men to make sure something was out of place and i didnt see anything out of place

9
Masterwork DF / Re: prayer item
« on: November 02, 2014, 03:26:14 am »
now that you mention it yes it seems i do that explains that and is also....unfortunate because i think i turned it off because the game would stay around 10 fps or lower when i had it on in fortress mode

10
Masterwork DF / prayer item
« on: November 02, 2014, 03:02:54 am »
so i have a problem with "prayer" unless i am doing something wrong or i am not reading something right every time my dwarf prays and gets an item called prayer what do i do with it? because he makes so much of it and its wasting my item movers time because the prayer dwarf makes so much of it and they wont do anything but move it into the stockpile(i am just glad it doesn't weigh 5k like knowledge does which idk what to do with either)

11
Masterwork DF / Re: Adventure mode problems
« on: October 31, 2014, 04:40:11 pm »
oh okay thank you  i tried looking but i couldn't find anything related to what i needed new to the whole modding thing

12
Masterwork DF / Adventure mode problems
« on: October 31, 2014, 04:26:35 pm »
i am having a couple of problems in adventure mode the biggest one being that the only civilizations city i can go to that will show up is human and i know more then just a human city exists it shows up in legends viewer and on all the maps and when i find the exact area and it shows the *** there is nothing there i can still go into the fortress that show up and have like the queen/king of that area in them but the adjacent cities wont spawn?

the other big problem i have is advfort i am able to put down the workshops but i am unable to use them at all i even used the non masterwork workshops and still nothing and i tried every hotkey that should get them to work

any advice or help would be greatly appreciated especially on the cities so many people need "FUN" but i cant give them any :(

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