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DF Suggestions / Re: Better world generation active feedback.
« on: December 12, 2015, 01:38:40 pm »
You mean that while my 1000-year world is generating, I could be looking at history AS IT HAPPENS??
+1!
+1!
April 23, 2024: Dwarf Fortress 50.13 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Posting to clarify the problem for people who have not been around long enough:
The facts:
Did anyone find something in the bugtracker that points towards this being fixed? I really wanna see this.
- Vampires do not have the habit of consuming dwarven alcohol on a regular basis(never)
- Vampires have the [ALCOHOL_DEPENDENT] tag and therefore suffer from alcohol withdrawal symptoms over time
- Vampires will get extremely slow with time, negating the positive bonuses of being undead, becoming useless for UndeadFortress
I know you mean well, but this strikes me as a little condescending. I think a good number of us understand how vampires work (everyone who has posted has been a part of the forum for >1 year).
The new version/taverns suggest the need for some research. For me, I'm curious how the Serve Booze! job works. Do tavern keepers serve booze to those who ask for it? Or do they go to patrons who ask for it? If it's the former, it's possible that vamps are given booze and that eliminates one avenue for discovering vamps. If it's the latter, then it doesn't matter, vamps just as discoverable.
Well, Bush said he looked into Putin's soul and saw he was good, so..And of course! Bush is absolutely to be trusted![/sarcasm]
Heheheha.....
Tolerably amusing for something that rhymes 'tis much.
I have always wondered why dwarven puke was not purple, for I had forts where plump helmets were the only meals and the only drink for years and years.
Quality? On Whales?
It's more likely than you think.
Not for everybody.
25 ppp, this is page 2.
Eh, not like death means that much these days.Player 1: I just upgraded to 10,000 Core CPU, how come game performance didn't increase?
Player 2: I just bought a liquid nitrogen CPU cooler and overlcocked my CPU to 1,000,000 GHZ damn the game is fast, but DHS stormed my house, they thought I was doing a terorrist attack due to how much power I used. My mom is going to kill me when she gets the power bill. I am so screwed.
Mod: Just released a Virtual Reality Mod to visualize dwarf fortress.
Mod: ESP DF. Don't need to type anymore. This Mod works with your brain implants. Finally Dwarf Fortress has reached 2030.
Toady Update: Completed the move to a tug boat. The polar ice caps melting finally flooded us out. All is good. We have a satellite uplink and use hydro power since we are on the ocean. However, now I need to budget time to fish and clean the boat.
Saw on the news today that the DF virtual reality mod bugged out and now several players are stuck in the game as adventurers, they tried to remove the helmet from one of them and his brain was fried.. The poor poor souls. What was this modder thinking!
Update:
Someone died in game and the same thing happened to them I hope the media doesnt cover this too closely..will give the game a bad rap.
He was struck down for the last time
December 9th, 2050
Major Changes:
* CPR Labor added. Doctors can now attempt to resuscitate the recently dead citizens and save them at a very low chance.
December 10th, 2050
Bug Fixes:
* Doctors no longer attempt to resuscitate a headless corpse.