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Messages - Ertaan

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1
DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: September 19, 2017, 03:43:23 am »
Hi Guys,
Am I the only one who get DWARFFORTESS.EXE HAS STOPPED WORKING messages nowadays? I play with 2D printing mod and without DFHack. Could I check somewhere what could be the problem? I lost the the second fortress just now :-(
Thx.
had that too yesterday playing adventuremode - guess i'll get back to the 43.03.r09.
edit: it comes from multilevel view - which is still crashy.
I went back to 43 03 r09 too, since that no any crash...

2
DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: September 05, 2017, 07:34:17 am »
Hi Guys,
Am I the only one who get DWARFFORTESS.EXE HAS STOPPED WORKING messages nowadays? I play with 2D printing mod and without DFHack. Could I check somewhere what could be the problem? I lost the the second fortress just now :-(
Thx.
had that too yesterday playing adventuremode - guess i'll get back to the 43.03.r09.
edit: it comes from multilevel view - which is still crashy.
I used the 2D in both cases, so it is not conected to multilevel.

3
DF General Discussion / Re: PeridexisErrant's DF Starter Pack
« on: September 04, 2017, 04:28:08 pm »
Hi Guys,
Am I the only one who get DWARFFORTESS.EXE HAS STOPPED WORKING messages nowadays? I play with 2D printing mod and without DFHack. Could I check somewhere what could be the problem? I lost the the second fortress just now :-(
Thx.

4
DF Gameplay Questions / Re: Ignored things
« on: August 14, 2016, 11:01:27 am »
There is a standing order that determines wether or not dwarves will collect outside refuse. o-r-o That should make dwarves collect it
Unfortunately, no. I changed it to "gather refuse form outside".

BTW, the 2 animals I freed from a cage with levelers I found in the U/others screen with "merchant" label. Of course, no any merchant on the map.

5
DF Gameplay Questions / Re: Ignored things
« on: August 14, 2016, 10:20:23 am »
I tried Forbid/Claim and the Dump options too: does not working >:(.

There were a few cages with animals there. They did not touched them too, but when I used the building/j options, I was able to choose that cages, and they used them properly.

+ info: Keas can steal that items.

Strange thing.

6
DF Gameplay Questions / Ignored things
« on: August 14, 2016, 07:30:37 am »
The Mountain Home caravan saw the corpse of a weredeer not far from my gate. They scared and escaped leaving their stuff behind (I know, it is normal). However, my dwarfs ignore the stuff, do not move it to stockpile and do not dump them. Two expectations: they use seeds and drink the drinks (move to the place where the things dropped with the cups, than they go back). Bug or wrong settings?


Ps.: sorry for my bad English.   

7
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: March 13, 2016, 02:12:38 pm »
Guys, did you meet too the 'Masterwork had been lost' thing when a trader leaving with a traded masterwork ware?

it generates a small bad thought in the crafter, but nothing serious

(but if you rely your trades on masterwork items, it could pose a problem)

After a few years, my crafters will produce a lot of MW ware...is it means that If i do not want to stacking, have I trade raw materials until the fix?


If your dwarves are generally happy otherwise you should be fine, even so.

Eating good food - and a variety of it, getting their needs met, and having good accommodations will outweigh the once-in-a-while minor bad thoughts.

Ok, thank you!

8
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: March 13, 2016, 10:52:19 am »
Guys, did you meet too the 'Masterwork had been lost' thing when a trader leaving with a traded masterwork ware?

it generates a small bad thought in the crafter, but nothing serious

(but if you rely your trades on masterwork items, it could pose a problem)

After a few years, my crafters will produce a lot of MW ware...is it means that If i do not want to stacking, have I trade raw materials until the fix?

9
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: March 13, 2016, 10:24:27 am »
Guys, did you meet too the 'Masterwork had been lost' thing when a trader leaving with a traded masterwork ware?

10
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: January 15, 2016, 04:37:22 am »
Hi, can't start with the launcher, after the clicks nothing happens (WIN10, never happens before, downloaded 3x, extracted with 7z).

Ok, the AVAST blocked it...

11
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: January 15, 2016, 01:26:58 am »
Hi, can't start with the launcher, after the clicks nothing happens (WIN10, never happens before, downloaded 3x, extracted with 7z).

12
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: December 22, 2015, 06:24:25 am »
Morning Gentlemen,
is the game playable in the current status or it would be better to wait a new release?

Thanks guys!

13
DF General Discussion / Re: PeridexisErrant's Starter Pack, 40.24-r20
« on: December 21, 2015, 04:42:39 am »
Morning Gentlemen,
is the game playable in the current status or it would be better to wait a new release?

14
DF General Discussion / Re: Dwarf Fortress 40_24 Starter Pack r14
« on: July 09, 2015, 02:36:55 pm »
Guys, I cant download the pack (it is stopping about 40 MB)...is there any alternative link?

Yep - mirrors are listed in the first post of the thread!

You can download the latest pack above, at Two's mirror or /u/Hecknar's mirror - and the mirrors also have older versions too.

Thx PeridexisErrant, got it!

15
DF General Discussion / Re: Dwarf Fortress 40_24 Starter Pack r14
« on: July 09, 2015, 06:25:45 am »
Guys, I cant download the pack (it is stopping about 40 MB)...is there any alternative link?

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