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Other Games / Re: Gaming Pet Peeves
« on: March 13, 2015, 02:02:45 am »I am using the definition of the word used in Game Theory. This strikes me as being quite appropriate to use in a discussion about game systems and AI.
Citation needed.
This is just not true. For example, against a perfect tic-tac-toe AI, it is impossible for you to win. Tic Tac Toe is a Solved Game.
A perfect AI is something that cannot exist. In fact, anything dealing with perfection tends to be in that regard. At least, 'true' perfection.
Prove to me that the "possibility of a human beating an AI is incredibly low". Without a complete solution, there may always be unknowns you just don't know about yet e.g. there may be some unutilised anti-computer tactic that has yet to be discovered, or some flaw in the heuristics used in deciding a move we have yet to find.
These potential strategies that may or may not exist is the reason why saying it is impossible to say it is impossible to beat Chess AI.
I didn't even say impossible there tnt, I said 'incredibly low'. I'll redraw the statement that it is 'impossible' (at least by the strictest definition of the term), however, you can't argue against the fact that currently there... Are no recorded instances of a human beating the currently top-level Chess AI.
Can you even prove to me that humans are currently capable of beating top level Chess AI?
Currently, not taking into account techniques that we don't know about and may or may not actually exist.