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Messages - UXLZ

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3886
Maybe, but they'll need to be announced a fair bit in advance to see who'll be able to make it or not.

Geez, I'm running out of class slots so quickly. >_>
Currently thinking about:

Soldier
Rider
Enduring Soul
Hunter
Juggler
Stat Ace
Type Ace

I only have two slots left. T_T
(I'm pretty sure Stat Ace requires another class as a prereq, as well.)

Roughly when did Team Highborn attack?

3887
Doing it over an IRC would probably be too hard to set up a proper schedule for.

I intend on going down the Trainer Combat route, possibly throwing in an ace or hunter for a few more Pokemon orientated things.
I'll admit that Rider is looking pretty tempting, but it depends on the kind of team I end up with.

I don't think my character's going to be caring a massive deal about Gym badges until something changes, though.

3888
My goals are in the PM you sent me.

3889
I played this a fair bit at one point, but I live in Australia sooo...

The game was alright but the lag and hit detection really ended up putting me off.

3890
Other Games / Re: Games you wish existed
« on: December 19, 2014, 12:38:41 am »
A mature Pokemon RPG. Not mature as in pornographic, but like The Witcher.

Wait...

But seriously, a Pokemon game with meaningful choices, real-time combat and the like would (probably) be incredible.

3891
I hope the rivals have actual personalities and aren't just jerks. *cough* Blue *cough*.

I was wondering though. When we actually start this thing, are we just going to keep going on in the same thread, or start a new one in the role play section?

3892
Play With Your Buddies / Re: XCOM: Long War - They crossed the Line
« on: December 19, 2014, 12:13:47 am »
Well there are three infantry and three officer slots. Do we want to just declare infantry as the master race officer training?

Although maybe we would be better off waiting until someone actually qualifies to be an officer...
I've found medics as best for officer training in all my LW campaigns :3
(even did Impossible. Ohgodsnotagain. Still doing it x_x)
I mean, its just 5 missions!

But wouldn't that be putting all your eggs in one basket? I mean, if an infantry dies... No offense, but it isn't *that* important. Compared to a medic, at least.
Or maybe I've been influenced by playing too much Planetside. >_>

3893
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: December 18, 2014, 11:38:21 pm »
Here's a few other different locations in the same cathedral. I couldn't get very many good shot positions, but it should let you get a feel for what the finished thing will hopefully be like.
Maybe for the next ones I take I'll try maxing out the FOV.

Spoiler (click to show/hide)

3894
Creative Projects / Re: Random Things you drew/shopped/made/etc.
« on: December 18, 2014, 10:51:35 pm »
In terms of massive walls, I'd keep the iron/quartz look you have going if I were you. Looks good. If you do want to replace all of one type, though, why not use MCedit?

I think I had it at one point but I didn't know how to use it properly. That was quite a while ago, though, and I've since changed computers.
I guess I'll look into it some point.

@Coolio
For some reason that picture is really scary. >_>

3895
Play With Your Buddies / Re: XCOM: Long War - They crossed the Line
« on: December 18, 2014, 10:44:59 pm »
The only thing my guy's good for is shooting things. My Accuracy is high, but my willpower and mobility is average, and my HP is abysmal. >_>

3896
That actually looks super balanced... Huh.

So, I'm guessing I'm good to go?
Just let me know if you need any more details.

3897
I'm tempted to have a rival team made by other people and not based on the whole "my guy is better then yours! haha!" It would change things up for sure. Another idea is run a second game in the same world but at key points, the two teams battle it out on the same thread. It would be awesome, but it would be chaotic as hell and I wouldn't be able to run both at once

Dohohohohoho! If you need somebody for that kind of idea, I'd be open for cooking a character up.


I think the issue with that is that he can't *run* it, not that we don't have enough candidates. xD

Have you looked over my starter sheet yet?

Also, the Munchlax's stats seem to add up to me as well.

3898
Play With Your Buddies / Re: XCOM: Long War - They crossed the Line
« on: December 18, 2014, 09:09:52 am »
I definitely need to hope for Psionic, then... Since neither MEC or Officer is any good for my character.

3899
DF Suggestions / Re: "Horrified" needs to be nerfed
« on: December 18, 2014, 08:10:03 am »
Hopefully in the future there'll be modifiers based on the horrifyingness of the death.

Seeing Smutsu McGoblin dying from being cleanly beheaded, or a fractured/broken neck isn't nearly as horrifying as seeing Urist McDwarf dying from having his eyes plucked out, fingers and toes chopped off, gelded, forced to eat his own eyes and ears and mouth and nose, innards ripped out, flesh flayed clean from the bone, then finally being left to die slowly in a pool of vinegar and lemon juice.

There's different circumstances, is what I'm saying.

3900
DF Modding / Re: A more Gamey world
« on: December 18, 2014, 07:48:52 am »
That'd be great if creatures dropped gold, silver, and copper coins instead of corpses, so butchering would be your main meat source.

...Slaughtering. You butcher dead things, you slaughter live ones.

Then why was Geralt of Rivia referred to as the Butcher of Blaviken despite the events that earned him that moniker consisting of him killing large amounts of *live* people, as opposed to cutting up dead ones?

Seriously, I have no idea.

In regards to the OP, if you're looking to make a more 'gamey' world, what about adding in Magical + 1 Shortswords, or Rare +3 Longbow of Searing.
What about having princesses trapped in castles, guarded by dragon turtles?

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