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Messages - DolosusDoleus

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211
The players list don't seem to be updated

Whoops. Fixing now.

On another note, would anyone be interested in taking another turn? I’ll let it happen.

212
”Look friend, now I am having gun! Now I just need to be finding boolet and then we can be helping ze others.”

Rummage around for more weapons, or bullets. Ignore everybody else in this search.

213
Forum Games and Roleplaying / Re: Elder Signs (IC)
« on: March 16, 2018, 03:16:40 pm »
As the group shuffles in, the old man stares with piercingly blue eyes at each newcomer until the next comes through the door. He makes no sound, not at the flying machine clattering to the ground nor to  Will’s nod, but for a slight grunt at Dr. West’s comment. He goes over all of you once more with a steely gaze before finally opening his mouth once more, a deep gravelly voice emerging from his throat.

”Let’s dispose of the pleasantries, you all know why you’re here.

There’s a town called Hatchwick, a few hours drive away from here. Yesterday, a construction worker by the name of Arthur West and a thirteen year old boy named Justin Evers were rushed to the hospital there, each with gashes from the claws of some unknown animal, the wounds infected by a strange black bacteria. What caught our attention was that the germs were spreading too damn quickly, and the doctor’s reports said that the crap looked like it was eating the poor bastards alive.”


He pauses, pushing the envelope across the table towards all of you.

”That’s pretty much everything we know. We’re sending you in under the guise of being CDC officials and doctors, there to investigate the disease. You’ll find everything you need for that in this envelope. Some fake IDs, some official looking documents that should hold off any questions, and a summary of everything we know so far. If it turns out to all be a wild goose chase, report back here. If not, find the source of whatever it is that’s going on, destroy it, and get out. You’ll only have a few days before the actual CDC gets wind of this and shows up.”

He pauses once more, slowly looking around the group and scanning each of your faces.

“This goes without saying, but be discreet. You’re all lucky that Hatchwick isn’t too big, and some strange things can get written off as crazy stories from the local drunk. The CDC cannot be allowed to know if something alien is going on. Same thing for the press. If things get out of hand those Majestic bastards’ll be on the case faster than you can even think. They will be able to sniff you out.

If you have any questions, now is the time to ask them. You won’t be able to get in contact with us once you’re on the scene.

214
”I am having ze looking around and ze rummaging, to be finding ze useful items. How am I going to be helping my comrades if I do not have weapon? Look at body, it is not of the greatest of ze physical conditions. I am but mere candy store owner. I am sure comrades can be taking care of their selves.”

Look about for anything that might constitute as a weapon. A broken bottle, a board with a nail in it, anything.

215
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 15, 2018, 02:01:41 pm »
Screw it. I wanted to do this right, and my “replacement” didn’t cut it for me. I don’t want this to die just because I was afraid my intro wouldn’t be up to snuff.

There’s a new IC thread, and I locked the old one. Just so I can actually get this off on the right foot.

The link is here

216
Forum Games and Roleplaying / Elder Signs (IC)
« on: March 15, 2018, 01:58:26 pm »
Elder Signs
OOC

”Evil never dies. Darkness never retreats. In the cracks and the crevices of our society there are monsters undreamed of by the rank and file of humanity. I’ve been there. I’ve seen them. They exist in the spaces between things, in the folds of existence where we can’t find them. Sometimes they cross over, sometimes they manifest, and all Hell breaks loose. Only this is not Hell, nor Heaven. This is like nothing anyone has ever understood.”

Dearthwater, New Jersey
February 16, 1986
06:46:23

A grubby white box with two doors facing each other. The ceiling is too low for comfort, the room too brightly lit by blinding fluorescent lights. Damp creeps out of one corner and the plaster has erupted with flaking blisters, speckled with black mould. Someone had tried to scrub a long bloodstain from one wall, but hadn’t tried nearly hard enough.

In the center of this room sits an old man, his finely pressed suit somewhat clashing with his unkempt, grizzled demeanor. Perched upon a metal stool, behind a steel table, he peers down at a messy assortment of papers, files, and documents. He grumbles to himself, occasionally running his wrinkled hands through his patchy, unkempt white hair.

The deafening silence permeating the room is suddenly broken, as a speaker on the far wall crackles to life. ”Colonel? The contacts are here. Sending them down to you now.” As the sound dies away again, the old man slumps back. Haphazardly, the papers get sorted into messy piles as the sounds of five pairs of footsteps grow louder and louder. When the door finally opens, there is only one thing left on the center of the table: a large manilla envelope embossed with two words: DELTA GREEN.

”Sirs. Madam. Do please come in. Time is of the essence.”

217
Look inside the backpacks?

218
”I am not trusting voice in head. Just because voice says zit is god does not mean it is. I am requiring zen additional proof before I am not thinking this is the latent schizophrenia.”

Rummage about. Where are we?

219
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 14, 2018, 09:57:11 am »
Okay, I spruced up the first post. Sorry for the inconvenience guys, hopefully this one is better.

220
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 13, 2018, 10:44:08 pm »
But I just did something >_>. Woh is me.

Ah. Alright, scratch that. I'll whip something up if everyone else wants me to.

221
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 13, 2018, 10:38:31 pm »
Alright, Imma just whip something up. Give me about 15-20 minutes or so.

222
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 13, 2018, 09:51:01 pm »
oh jeez, the start is very open-ended.  It's honestly a bit too much freedom, considering how little I know about the universe and what the campaign is going to be.

It's really just for framing, and won't have a huge impact on the game itself. It's sort of a "what does your character do in their free time" sort of thing. Again, it's because I really, really suck at writing openings for these games. Don't worry about it, is what I'm trying to say here.

223
I don't want to say "sign me up" yet, but I feel like I can get used to playing the 40d version of DF again, and then try to do a turn.

Alternatively, you take a turn and just take your time with it, and if you screw up have fun with it, it's just good story telling!

Indeed. In my own experience, it's a lot more fun to have very little idea of what you're doing.

224
((Oh look, the Yellow Sign. At least, I think it's the Yellow Sign. Probably.))

"I am also having ze strange coins and talisman."

Carefully study the Odd Symbol and coins.

225
Forum Games and Roleplaying / Re: Elder Signs (OOC) [Started]
« on: March 13, 2018, 05:28:17 pm »
Are our characters starting out in their own homes/wherever else they spend their time, or are they at whatever sort of headquarters we might have for our cell?

Whatever you want. This starting part is more for additional characterization / character building. It's purpose is more of a framing device to get things started.

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