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Messages - DolosusDoleus

Pages: 1 ... 65 66 [67] 68 69 ... 144
991
Forum Games and Roleplaying / Re: [ISG] Ashwood Cross: Chat Mode!
« on: April 17, 2017, 03:48:38 pm »
>Panic

992
HALP ADMIN ABUSE!

993
((Bump for Aliemma. "Wake Up" is a valid action btw.))

994
((Insert clever joke about bumping here))

((Just waiting on S34N1C. If he doesn't respond soon, I'm just gonna start updating regardless of whether he posts or not.))

995
Roll To Dodge / Re: The Downtown Game: Day 1: Turn 3
« on: April 15, 2017, 12:05:30 am »
Summon up a shotgun, and blast the frogs into smithereens! Eat leaden death, Noise!

*Grunt of acknowledgement*

Spoiler: Donny DiBorgo (click to show/hide)

996
Durfhdaymvrwxhiec

997
Sheeple

998
Roll To Dodge / Re: The Downtown Game: Awaiting players (0/8-10)
« on: April 14, 2017, 12:27:25 pm »
Spoiler: Joe Joseph (click to show/hide)
"Oy! Stay close! I think if we work together, we can deal with these... Things?"

Attempt to pair up with the stranger

Eye the other kid, and grimace

"Goddamnit, fine! Get over here!"

Form a pact with the stranger. Also Dodge the frogs.

Spoiler: Donny DiBorgo (click to show/hide)

999
Turn 7: Malpractice

Gary pops out from behind his hiding place, first dragging Jacob back with him.

[Gary, STR: 3+1]

With a little bit of grunting, he manages to drag the body back to the hidey-hole. Next, the diagnosis!

[Medicine: 5+2]

Due to his medical expertise, Greg immediately sees that there appears to be no blood, but some slight bruising. However, Jacob might have some brain damage. Because that would certainly be bad, and Jacob isn't in a position to answer any questions right now...

[Gary, STR: 4+1]

Gary's clenched fist slams into Jacob's stomach, straight into the solar plexus! Satisfied at seeing Jacob's eyes bulge open in pain, Gary shuffles over to Jerila to make another diagnosis while he waits for Jacob to catch his breath.

[Jacob is no longer unconscious!]
[Jacob is winded! -1 to all strength, dexterity, and endurance rolls until this effect wears off.]

[Gary, STR: 5+1]

On the way back, however, he does manage to bang Jerila's head up a bit more. Eh, she'll be fine.

[Medicine: 3+2]

However, Gary quickly realizes that no, Jerila is not fine. She is bleeding quite profusely from the head, and her skull can be seen through the forehead. Fortunately, the skull doesn't appear to have fractured, so Gary is able to quickly staunch the bleeding with his first aid kit. She's still unconscious, however.

Meanwhile, Ae-Hale attempts to get the monster to break off parts of it's body, to which Gary responds with, "Dude, that's seriously messed up. You magically seduce it, then ask it to rip itself apart when it's already dying so we can use its body as weapons against its former comrades? Seriously." Ae-Hale justifies himself with "One, we don't know if it had the intelligence or kindness to have comrades. Second, it can just shape the magma-y part of itself into a spear or something. Third, I can just take the spear it already ha-nope, can't even say it the second time."

The matter having been settled, Ae-Hale continues making cooing noises at the monster, attempting to get it to break off parts of its body. In response, it starts banging it's mouth against the ground, as a few of it's teeth chip off and break, clattering to the ground. It moans, still whimpering.

[+Items: 3 Magma Monster Teeth]

Commenting on his compatriots' injuries with a sarcastic "Anyways well you go all dealing with those head bruises are compatriots have gotten, I will do some rudimentary exploring", Ardelion begins to set off down the passage but stops when he hears a voice calling from down the hole.

"Calamaxes? What's all this ruckus going on about? Calamaxes?"

Suddenly, a short, squat man with dark-grey skin appears from the hole, standing not half as high as any member of the party. His eyes flick over Greg attending the wounded Jerila, Jacob wheezing in the corner, Ae-Hale picking up the monster teeth, and Ardelion in a position halfway between walking and standing. He grimaces and holds the bridge of his nose with his hand, his eyebrows furrowed in annoyance.

"By the Gods below, more idiot adventurers. What have you all done to Calamaxes? Well? Care to explain yourselves?"

1000
Mr Fly

1001
Roll To Dodge / Re: The Downtown Game: Day 1: Turn 1
« on: April 13, 2017, 12:40:14 am »
"Hey! Does anyone else see this shit!?"

Bum-rushBounce towards the target location. In the meantime, text the Unknown Sender the message, "Who the hell are you? What the hell is going on?"

Spoiler: Donny DiBorgo (click to show/hide)

1002
Well, Gary...
"I'm a doctor"
Now be useful for once.

EDIT: Two ones, both on people who couldn't afford them. A six and a five, both on people who didn't need them. And that's RTD for ya, mates.
You both got effectively 0s, your lucky the GM isn't cruel enough to split your head about with that roll. Also taking a penalty to endurance may be a generally bad idea if you plan to take the hits.

"Ah yes the brilliance of Fire and Ice, what wonderful combination they can make" I state in a both sarcastic and narcissistic way. "Anyways well you go all dealing with those head bruises are compatriots have gotten, I will do some rudimentary exploring"

Explore/Scout further within the cave and dungeon to get a more refined look on what encounters we have in our future

Who said their heads weren't split open? I just said they got knocked unconscious :P

1003
Turn 6: School of Hard Knocks

Jacob realizes that if the beast can't see, then it can't gore him to death! With this revelation, he moves in to shoot it in its other eye.

[Ranged Weapon: 4+1]
[?, END: 1+?]

[-Item: Crossbow Bolt]

The bolt flies straight and true, piercing the monster right in its good eye! With a roar, it pounds the ground a few times with its massive leg before slowly turning towards Jacob. Steam flies out of it's nostrils again as it moves it to charge!

[?, STR: 3+?]
[Jacob, DEX: 6+1]

However, it turns out the creature isn't nearly as accurate without it's eyes. Still, it comes close enough to Jacob that he has to dive out of the way. When he does so, however, he careens into one of the cavern walls, striking his head on the stone!

[Jacob, END: 1-1]

[Jacob has passed out!]

Meanwhile, Gary continues assuming his tactically defensive position behind the stalagmite.
"I'm a doctor, not a fighter! Besides, I'm sure you'd rather I survive. After all, this beautiful face is worth taking a beating to protect."

As Gary cowers, Jerila lets loose an arrow into the beastie's maw!

[Ranged Weapon: 5+1]

While the arrow does in fact fly into its mouth, it doesn't appear that it had any effect at all, besides causing the monster to turn towards Jerila and charge!

[?, STR: 3+?]
[Jerila, DEX: 5+1]

Jerila gracefully sidesteps the attack ... right into the wall.

[Jerila, END: 1-1]

[Jerila has passed out!]

With two teammates down and a pissed-as-hell monster, Ardelion attempts to extinguish the beast with his ice!

[Ardelion, Magic: 3+2]
[?, DEX: 2+?]
[?, END: 2+?]

Bolt after bolt of ice pounds into the monster, the first slamming into the front leg, and a second slamming into a hind leg, completely tearing it off! The monster teeters for a second before crashing to the ground, howling in what appears to be agony.

With a shrug, Ae-Hale attempts to seduce the beast again for shits and giggles.

[Magic: 4+2]

In a second, the monster's wailing dies down to whimpers as it begins dragging itself towards Ae-Hale. It doesn't get far, having only three legs, one of which barely works.

1004
Spoiler: West Germany (click to show/hide)

1005
Aye Aye Captain

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