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Messages - Impending Doom

Pages: 1 ... 137 138 [139] 140 141 ... 155
2071
Tried using stairs, and it worked fine. Thanks!

2072
DF Bug Reports / [33f] Miners not digging in an easily accessible area.
« on: January 08, 2008, 04:03:00 pm »
My current fortress has two entrances: one is high up on a cliff where the starting wagon ended up, and another at the base of the cliff for human traders. Currently, I am constructing a barracks/tower next to the lower entrance to cope with the rifraff, spilling out from the exposed chasm nearby. The tower is sunk back into the cliff face a ways, so parts of it must be dug out rather than constructed. However, after digging out the bottom level, my dwarves refuse to dig the next level up. I built a ramp up to that level, and they still won't dig. has anyone else had this problem?

[ January 08, 2008: Message edited by: Impending Doom ]


2073
DF Bug Reports / Re: 33g Adventure mode... Bug?
« on: January 05, 2008, 01:02:00 am »
Yes, we must cleanse this heresy in the name of Armok! May the halls run red with their blood! BLOOD FOR THE BLOOD GOD!!

2074
DF Bug Reports / Re: Don't know if it's a bug or not, so...
« on: February 15, 2008, 01:00:00 am »
Well, you'd be unhappy if you were negotiating with someone, and they suddenly went totally nuts and ran off screaming "I NEED WOOD! I NEED GEMS! I NEED SHELL!" now wouldn't you?  :D

2075
DF Bug Reports / Re: Coffins keep miasma in, but not smoke?
« on: December 17, 2007, 11:27:00 pm »
Burn your head!

Metal health will drive you mad!

Burn your head!

Metal health will drive you mad!


2076
DF Bug Reports / Re: Hunter leaving his crossbow!
« on: December 13, 2007, 03:48:00 pm »
Did he have any bolts in his inventory?

If not, he may have run out of bolts, tried to beat his quarry to death with the crossbow, and gotten it stuck in the wound. I know this can happen in adventure mode, so it may be possible in fortress mode.

[ December 13, 2007: Message edited by: Impending Doom ]


2077
DF Bug Reports / Re: Adamantine jobs enabled without Adamantine discovery
« on: January 15, 2008, 02:48:00 pm »
The only mod I am using is DR's tileset. other than that, everything else is vanilla.

2078
DF Bug Reports / Re: Adamantine jobs enabled without Adamantine discovery
« on: January 15, 2008, 02:23:00 pm »
I had the same problem, but adamantine tasks were enabled from the very beginning.

2079
DF Bug Reports / Re: Mad hammerer!
« on: January 10, 2008, 07:12:00 pm »
That...is...HILARIOUS!!   :D

Reminds me of that post in the adventure mode forums about the guy going on a biting rampage in the middle of town.

EDIT: Apparently, the hammerer wil go to any lengths to enforce the law, even without his mighty hammer.

[ January 10, 2008: Message edited by: Impending Doom ]


2080
DF Suggestions / Re: No such thing as plate mail
« on: February 06, 2008, 10:53:00 pm »
Technically, the type of armor used by the ancient Chinese is closer to a type of plate mail. It's basically a bunch of small, one inch square plates held together by rings in the corners.

EDIT: Puzzle beat me to it.

[ February 06, 2008: Message edited by: Impending Doom ]


2081
DF Suggestions / Re: Mantlets?
« on: December 19, 2007, 07:50:00 pm »
True, but it would likely deal most of the damage to the mantlet, and less would get through to the soldiers on the other side.

Edit: another interesting aspect. Soldiers would often rool their mantlets up to an obstacle (i.e. moat, spike pit, etc.) and kick it over and use it as a bridge. could this be possible?

[ December 19, 2007: Message edited by: Impending Doom ]

[ December 19, 2007: Message edited by: Impending Doom ]


2082
DF Suggestions / Re: Mantlets?
« on: December 19, 2007, 01:57:00 pm »
Actually, mantlets are a type of portable shield that is rolled across the battlefield to protect the troops behind it from enemy fire.

Like this:

But with wheels.


2083
DF Suggestions / Mantlets?
« on: December 19, 2007, 12:39:00 am »
Mantlets

These would be a great way to keep my soldiers from getting pincushioned as they approach a besieging army. Perhaps now that the army arc is coming up, these could be used by the AI armies as well?


2084
DF Suggestions / Re: Dwarven Prosthetics
« on: February 29, 2008, 03:52:00 pm »
I can just picture my double-amputee wrestler ripping goblins to shreds with a pair of +Adamantium Hooks+.

I secondify this!


2085
DF Suggestions / Re: Floating Rock
« on: January 31, 2008, 06:02:00 pm »
I was thinking more along the lines of a specifivc ore or gem that forms in cluster, surrounded by a large, stationary chunk of rock. if they were mined out, the entire rock would come crashing down. possibly a type of HIDDEN FUN STUFF?

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