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Messages - Lomias

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Masterwork DF / Re: ☼Warlocks☼ - Everything Warlock Mode
« on: March 14, 2015, 03:53:22 am »
@LMeire
They do regain all missing limbs and body-parts, but they still have the flag "killed by" - for example, if your 'lock was killed by a weapon, the weapon still has him on it's kill list.
That is most likely reason, why resurrected 'locks can't be assigned to noble positions.

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Masterwork DF / Re: ☼Warlocks☼ - Everything Warlock Mode
« on: January 03, 2015, 01:45:47 pm »
Hello there everyone!

Since studded with patches thread is kinda inactive, I'll report few issues with Warlock gameplay I encountered.

I found it wrong for ghoul military captains position to permit only regular ghouls.
Quick fix for ghoul militia captain:
Code: [Select]
[POSITION:GHOUL_COMMANDER] => ghoul only squad leader
[NAME:ghoul master:ghoul masters]
[ALLOWED_CREATURE:WARLOCK_CIV:GHOUL]
[ALLOWED_CREATURE:WARLOCK_CIV:GHOUL_4ARM]
[ALLOWED_CREATURE:WARLOCK_CIV:GHOUL_2HEAD]
[ALLOWED_CREATURE:WARLOCK_CIV:GHOUL_2HEAD_4ARM]
[ALLOWED_CLASS:GHOUL]
This should allow all ghouls to act as a squad leader.


Considering archeology was bugged for 'Locs since times immemorial, and no one minding(it's not that important, when you could just pillage some villages), i propose a fix.
After searching forums for warlock archeology-related problems I found only this:
looks like the Archeologist reactions do not work for warlocks. I have some relics and old chests but all I can do in the Archeologist workshop is the Excavate stones(5) job. (before someone asks, there are no burrows or stockpile links)
The same problem I encountered.

Archeology fix:
Spoiler (click to show/hide)

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