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Messages - Eritzap

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31
Forum Games and Roleplaying / Re: Minitown - Suggestion game
« on: October 14, 2016, 01:11:36 pm »
You find a perfect place for your children to start their lives.
A marsh, close to a river, with the moisture needed for their watery bodies, and vegetation to feed them.
You spawn eight snail people as the starting population.

Your newly-created folk awake to life, already adult. But the place is wild and is untame.

What will they do first?

32
Forum Games and Roleplaying / Re: Minitown - Suggestion game
« on: October 12, 2016, 10:30:46 am »
Quote
Humanoid snails!+6
Let's make dwarves!+1

After a strike of divine inspiration, you created the mold for your race.

What a beautiful creation, it is certainly going to strike the other gods in awe.

Now it is time to gift the world with your snail people.
What biome will you spawn your folk in?

33
Forum Games and Roleplaying / Minitown - Suggestion game (HIATUS)
« on: October 11, 2016, 06:19:25 pm »
The Creator just finished their work of creation. They created the world, the sky, populated it with plants, animals and, finally, created the gods.
The Creator then gave to the gods, the task to create sentient life to inhabit the land.

You are the last of the gods, the youngest, and it is time for you to create a race of your own.

What will your creation be like?

34


The hexagon now has is a grassland. Ruins of an ancient bathhouse are in the soil, buried by time and long forgotten.

Newly unlocked actions:
  • Add a blank hexagon next to an existing one.
  • Add non-sentient wildlife (animal or vegetal) to a non-blank hexagon. (+1pt)
  • Add data about an ancient civilization. (+1pt)
Previously unlocked actions:
  • Add surface feature to hexagon (+1p)
  • Add underground feature to hexagon (+1p)
Spoiler: Action points (click to show/hide)

35
Bumping.
No interest in this?

36

This is an hexagon, it represents a plot of land. Currently it completely empty and featureless. Up to you to make something out of it.

Spoiler: Rules (click to show/hide)

Unlocked actions:
  • Add surface feature to hexagon (+1p)
  • Add underground feature to hexagon (+1p)

37
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 25, 2016, 12:50:36 pm »
(2) you created raven eggs

Create a magical tree with leaves radiating heat, to brood the eggs.

38
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 24, 2016, 12:19:19 pm »
Krkave decides to spawn ravens in the forest.

39
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 23, 2016, 08:26:14 am »
This meeting dealt with, Krkave goes back to Her newly-created island.

Krkave decides to grow a lush forest on a large portion of the island, and grassy fields on most of the rest.

40
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 22, 2016, 07:26:32 pm »
"I am Krkave, I am the goddess of Intellect. I hope we will be able to collaborate to improve these lands."

41
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 22, 2016, 05:05:54 pm »
Krkave finds Herself teleported with the other gods. She shakes Her head in disaproval to the goddess's behavior.
"This world is unfinished, naming it now would be premature."

42
Roll To Dodge / Re: Divine War IC (RTD God game) The Un-named world
« on: February 22, 2016, 08:34:52 am »
The goddess Krkave goes to the east, deciding to find Herself a place to start Her creation away from the other.
Krkave rises an island in the ocean.

43
Roll To Dodge / Re: Divine War (RTD god game) 3/6
« on: February 20, 2016, 08:31:38 am »
Name: Krkave
Spheres: Intellect and Curiosity
Description: Takes the physical form of a woman with black wings, her legs tied together with golden chains, her eyes blindfolded.
Sacred Animal: Crows and Raven

44
Forum Games and Roleplaying / Re: Monsterus Gods IC Turn 2
« on: January 03, 2016, 03:00:41 pm »
Frost Eloha was satisfied of the work of their creatures so far, and was predicting a great future of the Aureans.

The God sent more commands to their worshipers. She sent 500 of them to keep gathering ressources: 300 into the forests in the north, while 200 to keep searching the snow plains. She then  commanded 300 Aureans to use their ressources and recently invented tools, to start building housings for them to inhabit. She told the 200 remaining Aureans to keep thinking and experimenting to improve their knowledges and technologies.

As they worked, the Aureans felt they needed a more complex mean of communication than just having the commands of their God poured in their mind. The Aureans decided to try and create a language to communicate to each other by voice.
Spoiler: Action (click to show/hide)



I also made a better icon to use for the map.
Spoiler: Minimap (click to show/hide)

45
Forum Games and Roleplaying / Re: Monsterus Gods IC Turn 1
« on: December 28, 2015, 03:37:17 pm »
Out of the frozen and snowy plain of the artic, a powerful entity of mind and magic arose in the shape of a tall spire of ice. They looked upon the land, and decided to spread their power from this place.

They took a part of themself, and splitted it in a thousand of parts, then they gave them their independence of thought and personality. Without the power of their creator, the parts where unable to interact with the land. So the god raised shapes of snow for the minds to inhabit, then they turned the snow to flesh. The race of the Aureans was born.

The Aureans were frail and weak, just as soft as the snow they were made from. The god saw that, but knew that they had the intelligence to strive in these lands. They guided them, and in their minds inserted their words. They told their creatures to prepare their survival.
Half of them to collect ressources, such as basic sustenance, but also materials that could be transformed to help them. The god used their magical sight to find the locations for the Aureans to search for ressources, and guided them to the places.
Half of them to think and consider upon the ressources of the lands, and how they could be used to create tools and items helpful for their survival.
Spoiler: Actions (click to show/hide)

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