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Forum Games and Roleplaying / Re: Bay 12 Inn
« on: January 25, 2016, 12:42:21 pm »Spoiler: Accessibility Test 1 (click to show/hide)
March 6, 2024: Dwarf Fortress 50.12 has been released.
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QuoteStand perfectly still
You stand motionless, the bird approaches. The heat from Its body intensifies with each step. It's beginning to be too much to handle.
Stay still again
Shout at the bird to stop
Run away
MAP: Turn 1
- Lightning (Final Fantasy XIII)/Dissidia
- Hearth
⚔ Destroy the dungeon heart.
Requirement: Obey orders from Lord L.
Yes, I get that you plan to be using it. I'll deal with it, but you probably want to not use it for critical "EVERYONE NEEDS TO READ THIS" stuff.
What are point for?
Please don't use abbr, it's not even see-able on phones.
No that doesnt make sense, what you just did is this:
[color=green][glow=red,2,300]For example, green text with a red glow.[/glow][/color]
You added color as an additional command. How then, does "red,2,300" mean "textcolor,glowcolor,glowstrength"?
It doesn't.Because the color is applied to the glow, not the text itself.
Flying Dice clearly stated that the colour parameter in the glow tag applies only to the colour of the glow. So if you want to change the text colour, you have to add in a colour tag too (as you have pointed out). Thus the glow tag works like [glow=glowcolour.nothing.nothing]Text goes here[/glow]. Does that make sense?
Does anyone know how to indent? I found a sloppy way of doing it. You make a list of bullets with [x], if one contains bbc like italic the following will indent along with any text.You can just use spaces.
There's 8 per "tab".
I tried copying in a tab character from notepad,
but it's not that big when displayed as a post.Code: [Select]It works okay in code tags.
Confirmed 8 spaces per tab.
Teletype is at least bigger than default.
Apologies, I think I misremembered. It's been a long while. The actual format for the glow tag we have isCode: [Select][glow=color,strength,width][/glow]As before, the last two are nonfunctional on B12. I think that there might have been another iteration of the tag with different content (i.e. specifying both text color and text glow color), but TBH it's hazy as fuck in my memory.
((Ready whenever by the way.))
!@$@#&#!!!!!All those missions can be done cooperatively. Now that they are payed for, you can join for free.
You people grabbed all the good missions again!
((Does that mean I can jump in at this point, or must I still wait.))
| 1 | Moonlight Sonata Visiting the Inn ★2/10 ⚖5/5 $113 | |
| 1 | Blorble blorb blorble blorble blorb Visiting the Inn ★0/10 ⚖5/5 $40 | |
| 1 | William Visiting the Inn ★0/10 ⚖6/6 $50 |
| LIST | PRICE |
| ⚱ Bay Ale | 002 (×07) |
| ♨ Bread | 003 (×08) |
| ⚱ 12 Hells Whisky | 007 (×10) |
| ⚱ Elixir | 020 (×02) |
| ⚱ Strange Brew | 030 (×02) |
| LIST | PRICE |
| ⚔ Dungeon Raid NEW! Spoiler (click to show/hide) | 0015 |
| ⚜ Scouting NEW! Spoiler (click to show/hide) | 0006 |
| ♚ Extradition Spoiler (click to show/hide) | 0020 |
| ✉ Courier Run A Spoiler (click to show/hide) | 0000 |
| ✉ Courier Run B Spoiler (click to show/hide) | 0000 |
Because the color is applied to the glow, not the text itself. That's just how I've always found it to be described. It's the color of the glow applied to the text within the tag, in plain English.That doesn't really make sense. Why would "text color" be a part of it when that is a separate thing?[glow=red,2,300][/glow]
Anyone found any function of the first and second number on this forum? Can you create different results?By my understanding, the original format was textcolor,glowcolor,glowstrength, but it's nonfunctional now; you can change the color of the glow by changing the listed color, but that's it.
For example, green text with a red glow. The text color is green. The text color of the glow is red.