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Topics - Kenpokiller

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Other Games / (Sci-Fi MMOFPS) Project Genom
« on: April 01, 2015, 06:38:05 pm »
Spoiler (click to show/hide)
For more artstyle please visit their facebook page.

Project Genom is developed by a small indie studio.
The project is at the alpha testing stage.
The game is expected to be available for Steam Early Access shortly.
Project Genom is a new MMORPG shooter in a sci-fi setting on Unreal Engine 4.
Closed alpha-test is set to kick off on April 10.
Need invite? Register on official game forum
All who want to be a part of the alpha should apply here: http://pgenom.com/tester-form/


Official
http://pgenom.com/

Teaser
https://www.youtube.com/watch?v=2Yy-EvA3OrE&feature=youtu.be

First gameplay
https://www.youtube.com/watch?v=Jqvl8X1MV98

Project Genom features:
- quality graphics on Unreal Engine 4
- detailed role-playing system that allows players to level up with no limits to skill levels
- pets
- endless possibility to craft and enhance items
- advanced economic system allowing players not only to sell items to shops, but also to other players via auction
- land and air transport
- advanced PvP that in addition to free zones and battle arenas includes a system of traps, ambushes and looting
- system of clans and raids
- no pay-to-win!

"pvp still in progress. its big work, biggest than pve"
"project genom more RPG than firefall"
"depending on the quests and crafting the player can become one of 6 characters:
Ghost
Assaulter
Saboteur
Phantom
Sniper
Infantryman"

"The process of creating a character and the emotional element are very important, and we’ll certainly pay attention to these aspects at later stages of development.
The majority of questions concerning the replayability will be possible to answer to only once the game is complete. We are constantly working on the balance of weapons, armor, special equipment, development builds, abilities, and character stats, and we will do our best to make the game as captivating as it possibly can be. But it’s important to remember that at the moment the game is at the alpha testing stage and some things will still need some fine tuning."

"The maximum number of members in a party is expected to be 5. The power of mobs in dungeons and the reward for them depend on the number of players and the level difference among party members. The power of mobs in the outside world will remain fixed but the more a party member destroys enemies, the less experience each party member gets. That’s why choosing a party should be taken seriously."

I have a feeling this engine will shake up the F2P world and render a lot of models completely obsolete. The games i've played thusfar were very enjoyable.

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Other Games / Supernova - Bandai Namco - Sci Fi MOBA
« on: March 03, 2015, 05:17:18 am »
Announced 5 days ago. I think I will enjoy this one :-*

Supernova - OFFICIAL

http://www.youtube.com/v/ZuD6URImaYM
^Gameplay

Free-To-Play MOBA/Real Time Strategy Game Supernova Coming to PCs;

Alpha Starts Today with launch Targeted Later This Year

SAN JOSE Calif., – Feb. 26, 2015 – BANDAI NAMCO Games America Inc. announces the epic new addition to their growing free-to-play lineup, Supernova, set to launch on PCs later this year. Set in the distant, space-faring future Supernova takes an innovative approach to the multiplayer online battle arena (MOBA) genre by adding real-time strategy (RTS) elements and promises an exciting science fiction setting with vast potential.

In Supernova the universe is the battle arena, and players must battle as humans or aliens for their race’s right to exist. Commanders from across the galaxy pit themselves against each other to save their race from extinction -- only the strongest commanders can save their species from interstellar annihilation. Players choose from a wide variety of commanders to control, such as giant robots, cyborgs, or interstellar races adapted to the unyielding harshness of space.
Atop this creative foundation, Supernova, allows lane minions to be upgraded in ways familiar to any RTS player providing an additional element of strategy to this truly unique MOBA. Infantry, mechanized land and air units provide a rock-paper-scissors triad to push the lane with depth only possible in Supernova.
Supernova offers players an innovative multiplayer experience, combining a fresh science fiction setting with strategic and contemporary gameplay elements” said In Joon Hwang, Director of Digital Games for BANDAI NAMCO Games America Inc. “Primal Game Studio has done an incredible job of creating a MOBA that is set to redefine the genre, and will offer both MOBA and RTS players a captivating experience.”

Supernova aims to take traditional MOBA gameplay another step further with a crafting mechanism that allows players to improve their battle prowess by combining drops from their matches to create durable boosts to the abilities of their favorite commanders. This ability allows players to extend their strategies beyond their chosen commanders’ base abilities.
Supernova also introduces the Supremacy ability and an unparalleled line-up of Commanders. The Supremacy ability allows players to unleash a planet-razing ancient technology that will grant a savvy team megalithic blasting drones, which relentlessly drive to the heart of an enemy’s defenses. Lastly, the possibilities offered by a future, universe-spanning set of civilizations presents a variety of Commanders not limited by any terrestrial imagination.
Supernova is created by Primal Game Studio and is a continuation of BANDAI NAMCO Games’ growth in the free-to-play space. Supernova is a new intellectual property that strives to advance current gameplay standards and deliver pioneering experiences to its players. Supernova starts its Alpha today and will launch for PC later this year.

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