Turn 25: And We Shall Call It DRPF (Cont.)
~Tradebridge Castle~
Rabble took some time to enjoy the trappings of his new position while his men armed themselves. Fortunately, there seemed to be enough for each guard and man. Unfortunately, there weren’t many more sets left. Meanwhile the women took the slow workhorse out with
Jongo and the children, bringing with them some ceramic pots for honey. Unfortunately, Jongo couldn’t find any signs of bee activity. There should have been a beehive in nearly every oak in the savanna near the castle, but the trees seemed oddly barren.
+1 Tracking Orcus dozed off briefly before coming to, and realizing there were newcomers arriving at the castle. Four ragged looking men arrived from Barkamsted, claiming the town had been taken by bandits who had come down from the hills. A large portion of the town was being held hostage in the clay pits, and there was talk the bandits were going to use them as slave labor.
*Averus Darkcast was among their numberLoyalty: Rabble Rall (Content)
Occupants: 3 Castle Staff, 1 Mason, 4 Guards, 1 Initiate, 5 Men, 10 Women and Children
Hostages/Prisoners: The Baron, 1 Guard
Food Stores: 20 Barrels of Beer, 4 Sacks of Coarse Grain, 8 Sacks of Coarse Flour, Crate of Hardtack (Ration length: Unknown)
Assets: Marketplace, Armory, Guard Barracks, Small Temple
Name: Rabble Rall
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5 +2
Blocks 3
Looting I
Horsemanship I
Fortification I
Inventory:
Shoddy Short Sword [E]
Barrel-Cap Shield [E]
Leather Jerkin [E]
Peasant clothes [E]
Fine clothes
Dirty Cloth
Young Charger [M]
No money
Valor: 3
Honor: 0
Name: Orcus Pocus
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d6 +1
Blocks 2
Scavenging I
Looting I
Knot Tying I
Inventory:
Craftsman’s Hammer
Shoddy Maul [E]
Iron Skullcap [E]
Leather Jerkin [E]
Peasant clothes [E]
Guard’s Tunic
No money
Valor: 4
Honor: 4
Name:Jongo
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d6 +1
Blocks 2
Scavenging I
Tactics I
Tracking I
Inventory:
Shoddy Short Sword [E]
Shoddy Short Sword
Leather Jerkin [E]
Iron Skullcap [E]
Peasant clothes [E]
Map of Tradebridge
Tradebridge Ledger
No money
Rough Steaks
Valor: 2
Honor: 2
Name: Averus Darkcast
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes [E]
No money
Valor: 0
Honor: 0
~Herfordshire~
Xaver spoke up from the back of the group that he had been at the castle. This simple statement turned heads very quickly, and he found himself the center of the mob’s attention. Swallowing back his nerves, he described how the Baron had left the castle itself positively barren. Xaver then described how he could lead them to lives of plenty in their very own village. Not having a concrete plan on how to go about this, his speech was not as convincing as it might have been, but a good third of the mob seemed convinced that little would come of taking the castle, and certainly others were beginning to doubt.
*Eliza Reed decided she should get involvedLoyalty: Unknown
Of the Mob: 5 men for Xaver, 4 uncertain, 7 men for taking the castle
Food Stores: Unknown
Assets: Unknown
Name: Xaver Dunik
HP: 1/3 [-2]
Skills&Stats:
Attacks at 1d5+1
Blocks 1
Inventory:
Shoddy Short Sword [E]
Leather Jerkin [E]
Peasant clothes [E]
The Forms of Magick
No money
Valor: 1
Honor: 1
Name: Eliza Reed
HP: 2/2 [-2]
Skills&Stats:
Attacks at 1d4
Blocks 0
Inventory:
Peasant clothes [E]
No money
Valor: 0
Honor: 0
~Waybridge~
Cortis questioned his followers about their village. They seemed to think there wasn’t anyone really in charge, except to the Baron of course. The only real assets of the village were its blacksmith, the only one in the barony, and their strong forest. A number of the men made their way as lumberjacks. There was no substantial centralization within the village.
Lork puffed himself up as large as he could and gave David a crushing hug and he did appear to lighten up. Or at least pale. This converted most of the rest of the tavern to Cortis’ dream of the DPRF.
Loyalty: In dispute
Contenders: Cortis (~1/2), David (~1/10)
Food Stores: Unknown
Assets: Blacksmith, Timber
Name: Cortis McGornly
HP: 2/3 [-2]
Skills&Stats:
Attacks at 1d5 -1
Blocks 0
Acrobatics I
Inventory:
Bow +0 [Range] [E]
5x Dull Wooden Arrows [E]
Peasant clothes [E]
No money
Valor: 1
Honor: 0
Name: Lork Pedelbum
HP: 3/3 [-2]
Skills&Stats:
Attacks at 1d5 +1
Blocks 0
Lucid Dreaming I
Intimidation I
Inventory:
Shoddy Long Knife [E]
Peasant clothes [E]
Nice Boots [E]
Cloth Coinpurse (18 copper)
Cloth Coinpurse (20 coppers)
Valor: 2
Honor: 2
I'm throwing in more players because I think I have enough time to handle them, and it'll keep the game moving. Also, I'm in a really good mood because of some RL success. So yeah.
The two new players are not obliged to support any particular side.