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Messages - Potato9999

Pages: 1 ... 9 10 [11]
151
DF Community Games & Stories / Re: The Story Of A Dwarven Monster-Slayer
« on: October 11, 2015, 02:02:30 pm »

Well, shit. At least now I can get that shield.


Wha-WHAT? It was that easy? Dobar, how in Armok's name did you get yourself KILLED by this thing?



Anyways, I went ahead and stabbed its eyes out, so that in the event I have to run for whatever reason, I can at least make sure it's not hurting anybody else.

152
DF Community Games & Stories / Re: The Story Of A Dwarven Monster-Slayer
« on: October 11, 2015, 01:47:25 pm »
Here's an image of the current state of affairs


153
DF Community Games & Stories / The Story Of A Dwarven Monster-Slayer
« on: October 11, 2015, 01:21:21 pm »
(Unfortunately I haven't taken any screenshots yet, so no pictures of the events that happened as of yet)

Eric Veludil, Swordsdwarf

World: Strasp Ustra, the Planet of Forever

     Started up another new world, hoping to become a Dwarven beast slayer. Starting off in the underground caverns of a Dwarven mountain hall has already provided tons of action. First, I saw a cave crocodile tear open the head of a useless axedwarf who got himself caught in spider webs. I barely killed the croc in time to save the axedwarf. His head was cut open, but the bleeding stopped and there was no further damage, so i figured leaving him there would be fine. Travelling further down the hall, I found a Macedwarf and a Hammerdwarf.

     I also found something odd. A swarm of Troglodytes were rushing in our direction. But they weren't attacking. They were running from something. Many were already injured in one way or another. After working with the two other dwarves to kill the troglodytes, I proceeded further down the hall to find a giant cave toad next to a dead troglodyte. That's what they were running from.

     The hammerdwarf is Armok-knows-where, leaving only me and the Macedwarf to deal with it. The fight was going well at first. The macedwarf got multiple good hits on the toad but it didn't look like his bronze mace was strong enough to break its bones. It started going wrong when the toad charged and knocked over the macedwarf. It then bit and ripped his right foot off. Then it bit his mace arm and collapsed it by shaking it around a lot.

(If you're wondering why I haven't helped yet, it's because that dwarf has a steel shield and I wanted him to die so I could get it)

(Further updates will have screenshots in them)


EDIT: Turns out the ill-fated Macedwarf is actually a girl

154
I really just want to throw somebody down a well tbh.

155
DF Adventure Mode Discussion / Re: Adventure as vermin
« on: October 11, 2015, 10:10:37 am »
You can't eat unless you have hands. Sorry, mate. You're gonna starve

That sucks. On the plus side, the human hamlet of Murderscorched has been both murdered and scorched.

156
DF Adventure Mode Discussion / Re: Adventure as vermin
« on: October 10, 2015, 09:20:08 pm »
How do I get off the ground and actually start flying as a dragon, fairy, etc?

Also, how do I butcher corpses as a dragon so I can eat?

157
DF Adventure Mode Discussion / Re: Adventure as vermin
« on: October 10, 2015, 01:51:56 pm »
Yep

Does this include megabeasts, like dragons?

158
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: October 10, 2015, 12:55:26 pm »
There was this one town I was in that looked like it was in a civil war between vampire animal people and human "survivors" (as I called them). The streets were crawling with the vampires. I opened the door to this one shop I heard noises from, to find three merchants beating up a vampire ant man. Right outside the castle wall I found another vampire killing a merchant. I don't know how the war began, but it was intense.

159
DF Adventure Mode Discussion / Re: Some help with a weird lair.
« on: October 10, 2015, 12:50:20 pm »
He might be the monster that lives in there, As in he might be a were creature

Thanks. I know they only turn doing full moons, but how do I determine the phase the moon is in?

160
DF Adventure Mode Discussion / Re: Adventure as vermin
« on: October 10, 2015, 12:49:25 pm »
So I could theoretically play as any creature?

161
DF Adventure Mode Discussion / Some help with a weird lair.
« on: October 10, 2015, 12:42:01 pm »
I'm still fairly new to this game, so any help would be appreciated.

I found a lair while adventuring in a new world I created. I went in to explore, and all I found was a peasant. Just this one guy. There's nothing else in there. I asked him about his profession and he said he used to be a ranger.

What is he doing down here?

162
Curses / Re: Great RNG Names You've Gotten
« on: March 21, 2015, 10:53:43 pm »
Has anyone ever gotten an Ace Liberal Attorney named Phoenix Wright? Still waiting for that to someday happen.

163
DF Gameplay Questions / Re: DF2014 Question and Answer Thread
« on: March 21, 2015, 04:40:25 pm »
How do I deal with swarms of flies inside my base?

164
DF Gameplay Questions / Navigating across Z axis?
« on: March 21, 2015, 02:44:31 pm »
Hi all,

I have a question regarding looking around in the biome I set up my fortress in. I know how to navigate along the X and Y axis when looking around, but how do I view different Z levels?

(This question arised from the following scenario: A Giant Grasshopper came near my base, one of my dogs chased after it and beat it up. It chased the grasshopper up an upwards slope, and came back down alone. I'm assuming it killed the grasshopper up there and I want to butcher its corpse)

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