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Messages - Altivera

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31
Mod Releases / Re: [.44.01 - 5] Kobold Kamp (now with 25% more kefir)
« on: February 05, 2018, 09:13:15 pm »
I made a tavern which also doubled as a meeting hall. Oh and will the guests be limited by the kobold's allowed jobs since with dfhack I can't farm anything with them now since they don't have farming as a permitted job on their entity list so I don't have a source of booze and other goods made with plants.

32
Mod Releases / Re: [.44.01 - 5] Kobold Kamp (now with 25% more kefir)
« on: February 05, 2018, 04:55:07 pm »
Haven't received any guests since I started my kobold camp. Does the world's age play into this?

33
Mod Releases / Re: [.44.01 - 5] Kobold Kamp (now with 25% more kefir)
« on: January 31, 2018, 09:44:35 pm »
Err will I still get visitors to my tavern, and would it be theoretically possible for me to acquire books from outside sources to start a library?

34
Oh so that's what the problem was.

35
Tested it out. I can't enable the script at all. The errors are saying something about it having no enable/disable commands.

36
I'm not sure how to test it. Do I need to wait for an enemy invader from another civ to test it on fortress mode. I tried running the script in the object testing arena. Haven't tried adventure mode since I don't play that mode very much.

37
I'm seeming to have a problem with the script on the dfhack 44.05 version. The script you posted is refusing to load.

38
Other Games / Re: Games you wish existed
« on: May 12, 2017, 09:31:40 am »
I wish there was a colony sim game set in a post apocalyptic setting instead of sci-fi or fantasy.
Rebuild?
Played it, quickly got bored of the game due to how of how repetitiveness it was. I was looking for something similar to DF or Rimworld.

39
Other Games / Re: Games you wish existed
« on: May 12, 2017, 08:53:28 am »
I wish there was a colony sim game set in a post apocalyptic setting instead of sci-fi or fantasy.

40
So how are you going to deal with the turn to generic city builder that plagued banished.

41
Other Games / Re: The "Recommend me a game" thread
« on: March 17, 2017, 06:46:53 am »
Anyone Got a good 4x or something similar to dwarf fortress for the Android.

42
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 23, 2017, 09:44:12 pm »
First Post in a long time. Apparently there is a sex mod for Rimworld. Includes includes bionic genitals,STDs,and the raping of prisoners.

...That's worse than Ob[REDACTED]od.

I knew there was a mod that added "genital parts" for combat/mating purposes(ie, get shot in the 'nads, pawn loses the ability to cuddle with lover), but I don't think it has all that. And that's saying nothing of the monstergirl mods, which are certainly not *cough* first on my list of mods to download once I decide start playing Rimworld with mods(still playing vanilla).
Nah That was Fluffy's Bird and Bees mod. It's another mod made by an anon on 4chan. It got taken down on the nexus due to the rape. Just type in rimjobworld or look at the rimworld thread on /vg/.

43
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: February 23, 2017, 09:20:40 pm »
First Post in a long time. Apparently there is a sex mod for Rimworld. Includes includes bionic genitals,STDs,and the raping of prisoners.

44
We may want to refrain from the addition of further civilizations past what has been listed so far.  We had 5 at the end of the previous round, and another 6 are being added this turn so far.  Besides trade being a nightmare, there's the possibility that more past this point will result in not all of the civilizations spawning in within the reasonably sized worlds.
Snake themed animals it is then.

45
Akashi, God of serpents and ambition
Akashi sees the lack of snake like animals and sets out to rectify this

Create the kyris, a  winged serpent with a venom that causes severe pain at the afflicted area.
Create the wyvern semi megabeast, a large flying reptile, with its front legs replaced wings.

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