151
Other Games / Re: Dungeons of Dredmor - Lutefisk for the Lutefisk God
« on: December 28, 2011, 12:48:01 am »
It's not fair. I spend the night clearing out two entire levels and the game crashes. This is the second time it's done this, and only with my viking-magic/maces/blood magic character. It's like the game doesn't want me progressing through the early levels so easily!
In other news, I've made it farther in the dungeon than I ever have with a new rogue-classed character. I made it all the way to dungeon level 6 before I made the ultimately fatal decision of taking that trans-dimensional dodge ability. Is that not one of the worst abilities? Not only does it teleport me away from the ranged guys that I worked so hard to close the distance on, but it also has this habit of teleporting me into groups of monsters.
The worst is when my rogue's dodge ability teleported him into the middle of a monster zoo with something like 94 hard-hitting monsters. It wouldn't have been so bad if it would have let me use my escape abilities, but no, cue 5 minutes of my rogue dodging attacks and teleporting DEEPER into the zoo! I would like to say that death came quickly, but it didn't, it took another 5 minutes of random dodge-teleporting before my character finally met his end.
In other news, I've made it farther in the dungeon than I ever have with a new rogue-classed character. I made it all the way to dungeon level 6 before I made the ultimately fatal decision of taking that trans-dimensional dodge ability. Is that not one of the worst abilities? Not only does it teleport me away from the ranged guys that I worked so hard to close the distance on, but it also has this habit of teleporting me into groups of monsters.
The worst is when my rogue's dodge ability teleported him into the middle of a monster zoo with something like 94 hard-hitting monsters. It wouldn't have been so bad if it would have let me use my escape abilities, but no, cue 5 minutes of my rogue dodging attacks and teleporting DEEPER into the zoo! I would like to say that death came quickly, but it didn't, it took another 5 minutes of random dodge-teleporting before my character finally met his end.



.