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Messages - Squeegy

Pages: 1 ... 326 327 [328] 329 330 ... 343
4906
DF Dwarf Mode Discussion / Re: Brewery Glitch?
« on: January 24, 2008, 09:37:00 pm »
This should be in Bug Reports.

4907
DF Dwarf Mode Discussion / Re: Most useless artifact
« on: January 24, 2008, 10:54:00 am »
That's not useless! It's a trinket! Also a torture device. How much is it worth?

4908
DF Dwarf Mode Discussion / Re: Name
« on: January 23, 2008, 10:09:00 pm »
'Metalblocks', randomly generated after bringing my first metal bars on my voyage.

4909
DF Dwarf Mode Discussion / Re: Industry
« on: January 23, 2008, 10:10:00 pm »
quote:
Originally posted by Wooty:
<STRONG>Divert a river into a volcano...Oh God I want to do that so badly now</STRONG>

Tried it. Obsidian blocks off your channel. Then a fireman comes and slaughters the miners trying to free it.


4910
DF Dwarf Mode Discussion / Re: The Titan Cometh
« on: January 30, 2008, 08:53:00 pm »
Just curious, anyone actually use the giant monster spider? Definitely a challenging megabeast.

4911
DF Dwarf Mode Discussion / Re: The Titan Cometh
« on: January 23, 2008, 08:49:00 pm »
code:

[CREATURE:SPIDER_MONSTER_GIANT]
   [NAME:giant monster spider:giant monster spiders:giant monster spider]
   [TILE:'S'][COLOR:6:0:0]
   [MODVALUE:50]
   [FANCIFUL]
   [MEGABEAST]
   [LARGE_ROAMING][FREQUENCY:10]
   [GRASSTRAMPLE:30]
   [EXTRACT:giant monster spider venom:7:0:0]
   [EXTRACT_VALUE:100]
   [EXTRACT_PARALYZE][NATURAL][PET_EXOTIC][FIREIMMUNE_SUPER][TRAINABLE]
   [EXTRACT_ANTIDOTE:giant cave spider antivenin:7:0:0:100]
   [WEBBER][THICKWEB][WEBIMMUNE][AMBUSHPREDATOR][PARALYZEIMMUNE]
   [LARGE_PREDATOR]
   [GENPOWER:4]
   [BLOODTYPE:W][CHITIN]
   [PETVALUE:2500]
   [GRASSTRAMPLE:10]
   [CARNIVORE]
   [NOPAIN][EXTRAVISION][NOSTUN][NOEMOTION][NOSKULL][NOBONES]
   [BUILDINGDESTROYER:1]
   [NOFEAR]
   [TRAPAVOID]
   [PREFSTRING:mystery]
   [BODY:SPIDER:2EYES:HEART:GUTS:BRAIN:MOUTH]
   [SIZE:20]
   [MAXAGE:20:30]
   [ATTACK:MAIN:BYTYPE:MOUTH:bite:bites:1:6:GORE][ATTACKFLAG_CANLATCH][SPECIALATTACK_INJECT_EXTRACT:50:100]
   [FAT:1]
   [NO_SLEEP]
   [ALL_ACTIVE]
   [POPULATION_NUMBER:15:30]
   [BIOME_ANY_LAND]
   [HOMEOTHERM:10040]
   [STANDARD_FLESH]

[ January 23, 2008: Message edited by: Squeegy ]


4912
DF Dwarf Mode Discussion / Re: Armok doesn't like you to help elves...
« on: January 24, 2008, 11:57:00 pm »
I love Armok haters.

4913
DF Dwarf Mode Discussion / Re: strange furniture
« on: January 23, 2008, 08:27:00 pm »
quote:
Originally posted by Sularus:
<STRONG>I once got an artifact Aluminum spear, that menaced with spikes of steel, the owner was promply cought off guard by some kolbold theives, and instead of useing the spear to stab the kobolds, he tries to punch them, falls off a cliff, and dies. The kolbolds friends proceed to steal the most valuable thing on the map, my artifact aluminum spear, worth around 200k</STRONG>

He didn't want to get blood on his artifact. Can't blame him, it's worth 200k.


4914
DF Dwarf Mode Discussion / Re: Greedhollow: bloodline / succession game
« on: January 23, 2008, 07:34:00 pm »
Count me in. When the fortress gets to me it should be developed enough that I can do all my experiments with ease.

4915
DF Announcements / Re: Dwarf Fortress 0.27.173.38a Released
« on: February 11, 2008, 06:04:00 pm »
"Problem"? How often do YOU survive a pierced heart/slashed throat? Hmmm?

4916
DF Announcements / Re: Dwarf Fortress 0.27.173.38a Released
« on: February 06, 2008, 09:34:00 pm »
Yeah, there seems to be, shall we call it, a New Version Rush, where everyone is trying to get info on the new version and update the utilities.

4917
DF Announcements / Re: Dwarf Fortress 0.27.173.38a Released
« on: February 06, 2008, 12:40:00 am »
Look at people's profiles in Fortress Mode.

Awesome.


4918
DF Announcements / Re: Dwarf Fortress 0.27.173.38a Released
« on: February 05, 2008, 10:23:00 am »
fixed problem causing adv mode citizens not to sleep in their homes

Awww, but that made it easier to pick out the good meatshields!


4919
DF Announcements / Re: Dwarf Fortress 0.27.169.33g Released
« on: December 22, 2007, 12:38:00 pm »
PLEASE NOTE: Saves from v0.27.169.32a+ are compatible. See "release notes.txt" for details. World generation takes a long time -- sometimes 20 minutes on 2GHz, and over an hour at 400MHz. Although watching the world unfold can be a worthwhile experience, use one of our pregenerated worlds if you don't want to wait to begin. You can always try world generation later. If you don't want to download the music, get the Small Version (3.0 MB). It is otherwise the same as the full version.

4920
Forum Games and Roleplaying / Re: omgimbd/Dream Flame
« on: February 16, 2008, 07:37:00 pm »
I still have nothing to add to this. I have an idea for a plot but it would require totally ditching everything we have now. I suppose I'll wait and see what happens.

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