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Messages - star2wars3

Pages: 1 ... 21 22 [23] 24 25 ... 71
331
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 18, 2016, 02:36:03 pm »
Quote
Hmm. Egan, have you considered what will happen if your soldier dies with the Terrorizer on? Not that he's in danger or anything.
Uh-Oh...

Destroy the drone quickly. (smash with feet or something)
Time to leave this place. If there is a back door leave that way. If not the front door will have to do.

332
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 17, 2016, 07:08:57 pm »
Do the tracking device signal with the drone. Oh, and disable anything that would enable the original owner to locate me. (AKA kinda like how GPS works when it used to be on those handheld systems which only had gps)

333
Roll To Dodge / Re: Roll to Dodge: In Space!!
« on: October 16, 2016, 06:55:41 pm »
((technically I'm a demihuman))

334
Roll To Dodge / Re: Roll to Magic: Turn 195 The dead return
« on: October 16, 2016, 05:49:06 pm »
Skelliborn and/or T.O.A.M., are you sappin' mah sentry ritual to try to power your soon-to-be-created flying fortress? You've been awfully secretive lately...
((I haven't done any pmned actions since your ritual began. And most of my recent actions have just been essence grinding))

335
Roll To Dodge / Re: Roll to Magic: Turn 195 The dead return
« on: October 16, 2016, 08:26:34 am »
Ah, Skeliborn, you're back. Ready to get started?

Try again at liquefying those forks into the bottle.
I'm ready. Although I would like to see if the tower has a blacksmith room we could use. If there is one then it may include tools that would be useful to mold the physicality material with.
3 essences while searching for a blacksmithing room in the tower. If I don't find one, return to where Chorkinan. If I do find one, return to Chorkinan and show him the way there.

336
Roll To Dodge / Re: Roll to Dodge: In Space!!
« on: October 14, 2016, 07:27:40 pm »
Updated sheet with story path choice.
same

337
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 14, 2016, 03:51:29 pm »
Fix/reprogram the drone for my own purposes.

338
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 13, 2016, 07:40:12 pm »
Lets try to not get noticed so going away from the 3 soldiers (stealthily). If there is a side-street I could hide in, hide in it so I can start working on the drone.

339
Roll To Dodge / Re: Roll to Dodge: In Space!!
« on: October 13, 2016, 07:01:18 pm »
Name: Skeliborn
Species: Tiefling
Appearance: Basically a human in appearance but with horns on head.
Biography: You originally came from a campaign in a fantasy role playing game but your other party members got annoyed with you so they pushed you thru a portal and trapped you in you know, this Sci-fi based campaign. When you first emerged from the portal you saw a guy with a dark hood and a red sword that emerged from a small metal cylinder and could cut thru anything. You decided that this guy was a kindred spirit and became his apprentice for a few years until you got bored with him. At this point you killed him and took his cloak and overpowered sword. You were told that you were strong in the force by your former master but you have no idea wjhat this force is that he spoke of before his untimely demise at your hands. All you know is that while he said that together we can rule the galaxy, you think you can, and would rather rule the galaxy on your own. Thank you very much.
Additional notes:
As stated in the biography, Equipment{1 dark cloak; 1 red lightsaber}
Edit:
Game mode:
Solo

340
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 12, 2016, 07:06:32 pm »
And be sure to drag it back to the lab so I can steal whatever interesting tech is in it.
Will do.

341
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 12, 2016, 06:31:32 pm »
Hey starwars, if you can't hit that annoying drone because your gun lacks the vertical traverse, remember that your zombies have rifles.
Take down the drone with zombie's rifles. If the drone is mostly intact, repair/reprogram it to obey me using the tech brain. But before repairing the drone, run away since the enemy knows my location now.


((All your drone belong to us.))

342
Roll To Dodge / Re: Roll to Magic: Turn 194 Revolving door of life
« on: October 11, 2016, 07:47:18 pm »
So I noticed that Illium isn't currently in the corpse list. Is this an error or is he still alive

343
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 11, 2016, 05:37:35 pm »
((Do I get the credit for the casualties caused via terrorizer? (including the indirect stuff)))
Ok lets start trying to figure out where the leadership in this city is. Head North while keeping in mind to be stealthy.

344
Roll To Dodge / Re: Roll to Magic: Turn 194 Revolving door of life
« on: October 11, 2016, 03:02:47 pm »
Alright, I got an auto-fail on my ritual's COMP roll. Who is responsible?

((Life lesson: only summon celebratory beer once the crystallised souls of all your potential murderers are securely bound to your mage wallet.))
May I sig this?
((Ah so that explains the purple fire above the tree. And I got no idea who done it.))

345
Roll To Dodge / Re: Roll to create a supersoldier! Party start.
« on: October 11, 2016, 10:43:42 am »
Time to start moving out. (but stealthily)

What way? In relation to fiery smoke pillars?

((Action edited))

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