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Messages - Whisperling

Pages: 1 ... 96 97 [98] 99 100 ... 138
1456
If the exhaustion doesn't pose a major issue, go back and give Steve a telekinetic uprooting. If there's some serious danger involved, rest instead. With all due respect to our ghostly friend, a dead psion won't be granting any mobility.

1457
Edit: Taking suggestions on which theme word to do. I sacrifice my life to science so you don't have to!

Sacrifice your life to candy. You know you want to...

1458
Roll To Dodge / Re: Roll to fight an overly long boss
« on: December 22, 2015, 06:54:59 pm »
Use the containment device to capture and enslave an eldritch horror.

1459
Waitlisting.

Name: Naer
Ability: Demon summoning.

1460
Creative Projects / Re: Boundworlds: Reconstructed
« on: December 20, 2015, 06:08:49 pm »
PTW.

1461
Roll To Dodge / Re: Roll to fight an overly long boss
« on: December 18, 2015, 09:08:31 pm »
Factory: Make a space-bending device.
Drones: Make a cloning device. Preferably an automated one.
Me: Explore the left of time. Determine whether there's anything interesting going on then.


1462
Roll To Dodge / Re: RtDDD: who needs monsters when you have infighting
« on: December 18, 2015, 07:46:00 pm »
The guy who's drowning is in desperate need of a clear mind. Use [mind blast] to ensure he doesn't get any thoughts.

1463
Roll To Dodge / Re: Roll to Magic: Turn 134 Plots and Conflicts
« on: December 17, 2015, 07:09:11 am »
number cap was my first

((In that case, SPD/DEX penalties and rituals should be tied at 10 right now.))


((The main problem, in my opinion, with rituals, is that the game would get much less fun and much, much, slower to play.))
Now how often you would use big spells anyway?

((I don't use big spells very often, but I do use ones with small bonuses for things like research and items. I really don't want to sit around doing nothing for three turns just to cast a spell with a relatively minor bonus.))

1464
Roll To Dodge / Re: Roll to Magic: Turn 134 Plots and Conflicts
« on: December 16, 2015, 10:39:25 pm »
((Endlessblaze, what was your original choice? I have a feeling that it was for an essence cap, but I'm not certain.))

In any case, using essences in rituals would be incredibly slow. To get just a +2+2 bonus, you'd need a turn or two (assuming you're lucky) to make the +1+1 essences, then two turns to complete the ritual to use them. I don't feel like wasting four turns on what's (at best) a mediocre spell.

That's really the largest problem I have with exchanging essences for rituals. Essences, a least, can be made in the background, but the time and effort it would take to get even small bonuses with the proposed ritual systems is ridiculous.))

1465
Roll To Dodge / Re: Intoxicated: Prize fight!
« on: December 16, 2015, 05:37:27 pm »
We've already been over this. The universe refuses to allow extra power.

1466
Roll To Dodge / Re: Intoxicated: Prize fight!
« on: December 15, 2015, 10:29:39 pm »
"STOP BREAKING THE FOURTH WALL IDIOTS."

Hypocrite.

1467
Roll To Dodge / Re: Roll to fight an overly long boss
« on: December 15, 2015, 10:16:19 pm »
Factory: Create fabrication robots. You know, those low-tech fabrication drones? Great on an assembly line, but they can't make any of the really advanced stuff.

Drones: Make a cloning device.

Me: Make a space-bending device. As usual, use the anomaly container if things go wrong, and the forcefield generator if I need to defend myself.

1468
Roll To Dodge / Re: RTD horrors: apocalypse now! - game 4 running
« on: December 15, 2015, 10:11:04 pm »
Archon: Mind-control more animals. It's impossible to have too many pets!

2 cultists: Acquire leadership skills.

1 insane cultist: Keep researching that ritual of summon random horror. You delved deep enough to go mad, so you ought to be getting somewhere.

1 insane cultist, 1 cultist, 5 beasts: Go and camp out at the orb of stagnant. Bring some dragon blood, and be sure to fish for my parody if you've got the time.

20 satyrs: Go recruit more humans. Animals are great, but we could really benefit from the extra brainpower.

1469
Roll To Dodge / Re: Roll to fight an overly long boss
« on: December 15, 2015, 04:36:38 pm »
((So... how many actions can I give the fabrication drones?))

1470
"Why would you make me insane?! I'm already insane! I've died under a massive ceiling of rocks, gotten my leg bit off by a giant demonic crocodile, and nearly died fighting a man in the water! I keep coming so close to death, or literally dying. That cheeky prick skipped the trial by water and just stole the treasure! I deserve this! I sacrificed my fuggin leg for this! Just give me this!!!.... Just.... just... just... give me this......"

"I did not skip the trial, nor did steal 'your' treasure. I simply thought my way through a dilemma."

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