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Topics - Kromtec

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1
Creative Projects / Ancient Egg
« on: February 04, 2021, 05:38:33 am »
Hi, I am Kromtec and some of you may know me from working on the utility Legends Viewer for the last five years.  :)

I work as a full-time software developer of business software for over a decade now but in my free time I often work on prototypes for games.
In the past my games never got over the prototype phase because "who would have thought?" making a game is hard and doing it in the spare time even more so.  :D

But this time I chose a relatively small scope for my project, one that I would be able to manage as a solo dev and as a first game...
... and ... looks like I did it!  :D

Let me present you Ancient Egg, a virtual pet game mixed with exploration of a little lovely world.



Ancient Egg is a game where you control a small creature that hatches from an egg. Like in old virtual pet games like Tamagotchi your creature has needs that you can and should fulfill.
The needs raise and sink even when your game is not running and based on what you do in the world your creature will evolve into various adult versions.



The world is in an oldschool pixel art style, has a realtime day-night-cycle and contains various islands, indoor areas, caves, a mine, a desert and more.
You can travel through the world by a sail ship or a hot air balloon and move via point and click.



There are lots of locations to explore, interactable objects that can fulfill your creatures needs, plants that grow in different parts of the world and can be consumed by your creature.
Find other characters in the world and talk to them. Get quests that change the karma of your creature and affect the way it evolves.

Ancient Egg is in open beta testing phase that started today and is currently only available for Android phones via the Google Play Store.

So I would be glad if some of you want to join and try it out.
Join the open beta for Android!

The game is free and will stay free when it releases, except there is one In-App-Purchase that you can buy, a lifetime ticket for the hot air balloon.
But you do not need this ticket to play the game, it opens up various regions of the world for you to explore, but you can fullfill all the needs of the creature without buying it.

Would love to hear feedback from you!

2
DF Suggestions / Use of stepladders for smoothing walls on upper levels
« on: January 03, 2018, 03:25:47 am »
Whenever I channel out a room that has more than one level, I am always annoyed that my dwarves can't reach the upper floor level for smoothing.
Would be cool if they could use the stepladders.

3
Recreates Legends Mode from exported data. Browser like navigation, including tabs, allows to easily view other people/places/entities by just clicking names in the event logs or search lists, CTRL+Click opens a new tab.

Download here!

Source!

README

Getting the data from Dwarf Fortress:
If you are already playing a fort or adventure on the save you want to use, you need to:
* Make a copy of your save!!!
* Abandon or retire your fortress/adventure on the copy
* Enter DF legends mode on the copy


Recommended: (requires DFHack which is usually included in Lazy Newb Pack)
1. Enter DF legends mode on the save you want to export
2. Switch to the DFHack window
3. Enter the command `exportlegends info` and press enter
  * this command generates all files you need and an additional file with the ending legends_plus.xml
  * the legends_plus.xml file contains a lot of information that is missing if you export via the old way

Or use the old way:
1. Enter Legends Mode.
2. Export the XML `(x)`
3. Export Map/Gen Information `(p)`
4. (Optional) Export Additional Detailed Maps `(d)`

* (Optional) Archive/Compress files

NOTE: If you see a lot of UNKNOWN stuff it is because of this:
Quote
XML dump is incomplete! Anywhere that there are details left out I noted with "UNKNOWN" however if you see any "INVALID" then its a bug that needs to be fixed.
If you export the data with DFHacks' `exportlegends info` a lot of additional data is available and you will get less "UNKNOWN" information.

Screenshots:

Familytree:
Spoiler (click to show/hide)

Curse Lineage:
Spoiler (click to show/hide)

Regions:
Spoiler (click to show/hide)

Sites with Structures:
Spoiler (click to show/hide)

World Constructions (Roads, Tunnels):
Spoiler (click to show/hide)

Structures (Taverns, Libraries, ...):
Spoiler (click to show/hide)

Written Content:
Spoiler (click to show/hide)

Leadership Information:
Spoiler (click to show/hide)



Changelog:
Spoiler (click to show/hide)

Older Changelogs:
See on Releases page on GitHub

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