Is it possible to override the tiles for the various useable refuse items (bones, raw hides, hair, wool, teeth, ivory, horns, skulls, shells)?
Every other set I have seen has the same tile for all of these types of refuse. I base my early crafting affords heavily around these items. That involves a lot of stockpile management to get an overview only because they all look the same.
I'm afraid not, man. :/ I've already given graphics to things like the different stones and picked plant growths, but I was only able to do that because I could reassign their tiles in the raws. If I could reassign the displayed tile of dropped body parts, I could have unique tiles for all of them.
No problem, maybe it will be possible in a future version of TWBT...
I hope mifki finds time to do the bugfixes soon. I reeeally want to play with this set, but I don't want to start a game till all the cool environment tiles are in.