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DF Gameplay Questions / Uniform help? (Solved -- It's a bug)
« on: June 03, 2015, 02:50:08 pm »
It's my first time making a military, and I need help. My dwarves never wear the entire uniform I've set out for them. When I tell them to wear three mail shirts, some dwarves only wear two, and most of the dwarves don't wear the assigned helms and none wear the gauntlets, although all of them wear their greaves and cloaks. Trying to get them to wear a breastplate as well is futile.
I assume it has something to do with weight limits? If I use steel instead of iron, will it be lighter? Or are my dwarves just not strong enough (my militia commander has the "weak" attribute, and moves really slow)? If I'm trying to make them wear too much, which armor pieces should I drop and which should I keep?
EDIT: Thanks to a sentence on the Military Quickstart wiki page, I've found the problem:
"Your recruits must not have the Mining, Wood Cutting or Hunting labors enabled. These labors create an invisible "uniform" that interferes with the military uniform. Disable all of these labors on your recruits, if they're currently enabled."
Bug #1451: http://www.bay12games.com/dwarves/mantisbt/view.php?id=1451
I had "Inactive = Uniformed" on, and every one of my dwarves had the mining labor enabled. =_= I've only noticed trouble with the armor, though -- the weapons seem fine.
EDIT: Thanks to a sentence on the Military Quickstart wiki page, I've found the problem:
"Your recruits must not have the Mining, Wood Cutting or Hunting labors enabled. These labors create an invisible "uniform" that interferes with the military uniform. Disable all of these labors on your recruits, if they're currently enabled."
Bug #1451: http://www.bay12games.com/dwarves/mantisbt/view.php?id=1451
I had "Inactive = Uniformed" on, and every one of my dwarves had the mining labor enabled. =_= I've only noticed trouble with the armor, though -- the weapons seem fine.