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Messages - TheBiggerFish

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40141
Yes, yes it does. Jackborgs were intended as a war animal along with Pit Gorlaks and Battle Yaks (battle yaks saw action in a test for in an age past, and performed admirably.)

friendly golems would require some kind of interaction/syndrome thing or DFhack magic.

As would mech/battlesuits.
What about syndrome?
No seriously, though, you could perhaps...I want to say nestbox.
Make a reaction that produces trash golem slurry. 
Shove in box.
Save materials involved.
Time passes.
Invoke RNGesus for stats, limbs, etc.
Baby trash golem pops out.
Do you have to feed animals?  For all of this enthusiasm, I don't have much practical experience.  If yes, then they need the metal they're made of, to eat, whilst children, or you could make it pop an adult and need lots of mats.
...Aaand yes, animal tamer makes sense as a requisite skill...

40142
THE NINJA LIVES!
E:Where're the full raws?

40143
I'm already doing Minecraft modding at camp this week...
Must...resist...urge...until...Friday...afternoon...
Must...find...text...editor...for...tablet...

E:FakeE:Yeahnope, not gonna make a fool of myself with blind guess modding suggestions.
E2:But I AM going to make a fool of myself after reading the wiki!
If you could create an object that will preserve the mass and composition of a trash golem, post-butcher, I'd do a two-stage reaction where the butcher removes the organic bits, producing a sludge material in a barrel (use for bioweapons?) and the mechanic dismantles it, giving scrap and, you know, possibly weapons. 

*idle thought*
...Candy trash golems... *shudders*
Hope that's not a thing.  Or if it is a thing, it's an EXTREMELY RARE THING.

I know we already have the Jackborgs, but it would be really cool to be able to make weaker, friendly versions of trash golems out of trash golem bits and animal fat.  Or something.

Or just mech suits.  Did we try to do that already?

40144
im not reading 700-odd pages. wht is this about?

Mugs. And Demons. And godlike dwarves. And mugs. And amazing stories that have little to do with the actual fort, but are worth reading (You must read, silly). Also, mugs.
Oh, and don't forget the mugs, the mugs, the mugs and the mugs.
Fixed.

Splint, you say there's another fortress around?
Where is?

40145
Oh, by the way:  Never let The Master play SGII while inebriated.  It will end.  Badly.  In hours.

This is a masterwork engraving of the fortress Sparkgear XIII and the overseer The Master.  The Master is striking a menacing pose.  The fortress is dead.

40146
DF Community Games & Stories / Re: The Hall of Legends
« on: July 01, 2015, 08:20:08 pm »
Can I renominate SGv2XIII?
CARNAGE!!!!!!!!
Yeah, they probably should not have let The Master in, that early.  That guy kills forts in his sleep.  Possibly literally.
If I can be counted as a retroactive vote, please do.  If it helps.

40147
Ah, right, of course '^^
I must be a right mug to have forgotten them
Oh, stop mugging at the crowd, and go have a drink.  You must be sober.  :P

40148
Oh, I missed this!!!! Waking up in the morning to a ton of new posts - I missed this. :P

I know right?

So guys, in other news I successfully deployed the Horrors. They succeeded in crippling a carpenter, breaking the legs of a miner, broke a soldier's foot, knocked out a bone carver's teeth, and fed the rest of the  populous.

They also came in the desired horde of 10. To the unprepared, dead dorfs could ensue. It's like Spawn but more killable!
*populace
That was the ONE THING that got on my nerves with this fort.
Populous is an adjective, the state of having a large populace.

Also, yay, Mr. Mr Frog post!
TheBiggerFish has admired a masterwork story recently.

40149
Im here, Hans is... Doing something somewhere.
*waves*

@Arcvasti:
Ah.

Whatever happened to Alt!Spearbreakers, by the way?

40150
Talvieno:
Even your synopses are awesome.  :D

Account name comments:
Yes, Splint, it WAS a reference to both Summon Bigger Fish, and (@Lolfail) Fischer.
I was debating on spelling it right when I made the thing.

Broad strokes is fine.  If it's been a couple hundred years, things will have changed anyway.

Agreed with the PC power lockdown.

How much knowledge would tip the scales?  Because IRL, I'm pretty much all over the map when it comes to broad-strokes knowledge.  Too many science magazines for my own good.

Edit:Wow, everyone's back!  *fansquee*

Edit edit: Except Hanslanda.  That's still most.  Now we just need Aseaheru and...Okay, I'm going to purposefully omit someone from this list because frankly, I'm scared of summoning him back from the grave.  Again.  :-X carnage :-X

40151
First off, welcome to the madhouse that is Bay12.

Secondly, you sir are completely deranged to have read the whole thread.

-plotsnip-
((Is that like a parsnip or something?  Eh.))

... None can ever truly best the chosen sons and daughters of Armok.
Aw, thanks!
Aw, thanks!  ((Didn't you notice?))
Plot:Sounds good by me.  I mean, not "Make a new fort immediately after Spearbreakers", but, like, plot continuity.  Parasol and Ballpoint and etc.  Don't abandon the plot.  It was and is the best thing.  Except possibly the mugs.

40152
D'aww, I'm done reading and the stories aren't.
*waits (im)patiently for Talvieno to continue*
Yes, I read the entire thread, and then registered an account (and waited very impatiently for Bay12 to let me log in) just to say that I had finished, because this thread is that awesome.
I'm debating whether to claim a storydorf for SBII, but I doubt I could come anywhere close to the quality of the writers that are already here.
And for what it's worth, I want to see a direct sequel.  I don't know if the issue was decided or not but this plot is simply too epic to get scrapped.

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