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Messages - UristMcTruman

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1
Oh god. This is hilarious on so many levels. By the way, what about quantum piles?

3

This is beautiful. I can't wait for a 64bits update for dfhack so I can use this baby on my most recent fortresses.

4
DF General Discussion / Re: Future of the Fortress
« on: January 20, 2016, 01:30:10 pm »
"mammary glands"
That will do perfectly. No need for teats. Teats are not safe for work.
Breasts without teats are still graphically acceptable.

5
DF General Discussion / Re: Future of the Fortress
« on: January 20, 2016, 01:24:22 pm »
What about the platypus?  :D

6
DF General Discussion / Re: Future of the Fortress
« on: January 20, 2016, 01:19:10 pm »
Hi Toady! Probably a stupid question, but...
In your mental representation of those creatures, do Eagle Women have breasts?

8
Is this the export feature?  :o

9
Walked for the first time in the streets of my 42.04 fortress. I cried a little.
Spoiler (click to show/hide)
Thank you Jappa, you're the best! :'D

Stupid question: when using the current version (7.2) with the old DF 34.11, it still works but the screen is blinking like crazy-seizure-mode. I still use the remotefortressreader plugin that you kindly made for 34.11 months ago; would it be possible to make the current one also compatible with DF34.11, or would this require too much time (sorry to ask for this, I know how incongruous this request may seem ^^' )?

10
I was thinking about something like that, but... How to do so, as the demon in question is not on the map? :-/

11
Greetings! Playing in version 34.11, I have been confronted to the bug causing any enemy leader / noble / general leaving the map during a siege to lose its position.

My question is the following : is there any solution (via memory hacking or anything else) to give him back his position, in order to make him come back to my fort during a future siege?

Please pardon my bad English, and thank you very much, guys!

Spoiler (click to show/hide)

12
This is getting more and more awesome. 8)

13
DF General Discussion / Re: Future of the Fortress
« on: October 08, 2015, 07:49:30 am »
Will there be salt evaporation ponds in order to harvest and export salt? This could be cool for coastal fortresses -or towns- to be able to send their production in the inland regions.

15
Working on getting creatures showing up. Will just be letters for now.


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