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DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: September 27, 2017, 06:53:12 pm »
Bim went wild boar hunting to prepare for the mountain climb. Boar when butchered yields 9 units of meat (18r weight) and 11 units of innards (11r weight). These 20 odd units were converted into 20 salted meat weighing 12r, a 17r drop.
In order to cook at the peak, he brought 3 gabbro rocks to make a firepit. A firepit weighs 14r, but the 3 rocks that comprise it weigh 5r a piece. Carrying a fully assembled firepit anywhere is like taking a fully decorated plastic Christmas tree out of a box. Narratively Bim opted to carry the 3 rocks in a blue peafowl leather bag.
Bim was also lugging 4 units of firewood at 1r per unit. He was still at 1.000 walking speed due to that old bug where there needs to be an offload, then a reload back into local travel, to correct encumbrance (in this case down) to what it should be (probably closer to 0.800).
The ascent to the summit of the Lone Peaks was gradual and the weather was initially hot. Bim removed his wool clothing from underneath the yak/horse/reindeer leather which he uses as a shell. He hasn't worn armor in a good while. The only critters about were kingsnakes and peregrine falcons. Were it not for the boar meat, he'd be stuck eating snake.
The sun was about to go down as he reached the top and the temperature grew cool.
He capped the day off by eating a meal of 2 units boiled meat, 1 unit llama cheese, and 1 unit of fermented tea. He milled about for a bit before becoming drowsy.
From here, he'll move northeast, heading for any elven civ with goblin civ overlap, looking for Äïmeiyathi, "Cherishbasins", a forest retreat. That's where he'll find Os Hexlies the Plague of Thieves, the purple monster. There, arrow volleys should bring this this run to its conclusion. If there was more time before the artifact release, I'd probably want to get Bim cursed by a mummy, and have him either fall to the curse's RNG roll, or death by starvation. Either seem to be suitable deaths for an explorer/archer-ranger character.
Retiring to a settlement of some sort doesn't make sense for an inveterate wanderer.
In order to cook at the peak, he brought 3 gabbro rocks to make a firepit. A firepit weighs 14r, but the 3 rocks that comprise it weigh 5r a piece. Carrying a fully assembled firepit anywhere is like taking a fully decorated plastic Christmas tree out of a box. Narratively Bim opted to carry the 3 rocks in a blue peafowl leather bag.
Bim was also lugging 4 units of firewood at 1r per unit. He was still at 1.000 walking speed due to that old bug where there needs to be an offload, then a reload back into local travel, to correct encumbrance (in this case down) to what it should be (probably closer to 0.800).
The ascent to the summit of the Lone Peaks was gradual and the weather was initially hot. Bim removed his wool clothing from underneath the yak/horse/reindeer leather which he uses as a shell. He hasn't worn armor in a good while. The only critters about were kingsnakes and peregrine falcons. Were it not for the boar meat, he'd be stuck eating snake.
The sun was about to go down as he reached the top and the temperature grew cool.
Spoiler (click to show/hide)
From here, he'll move northeast, heading for any elven civ with goblin civ overlap, looking for Äïmeiyathi, "Cherishbasins", a forest retreat. That's where he'll find Os Hexlies the Plague of Thieves, the purple monster. There, arrow volleys should bring this this run to its conclusion. If there was more time before the artifact release, I'd probably want to get Bim cursed by a mummy, and have him either fall to the curse's RNG roll, or death by starvation. Either seem to be suitable deaths for an explorer/archer-ranger character.
Retiring to a settlement of some sort doesn't make sense for an inveterate wanderer.








