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« on: March 24, 2016, 02:21:51 pm »
Yesterday made a dwarf peasant wrestler to muck around with 2 new interactions: crafting skull helmets, making bone arrows.
Mafol changed his profession to naturalist as his aim was a little hunting, some bandit removal, followed by some sort of crafting. Normal dwarven forestry.
His first act was to travel to a hamlet to pick up a shield. Afterwards he got in a little mat time with the local cyclops followed by 3 human bandit camps. The total stat gain from the cyclops was minimal as 2 spear strikes removed the charge, its speed, and consciousness. There was a choke to finish and so, everything still at novice. Wrestler skill improves to adequate after the first 2 human camps, but the real gain in stats was against a carp in a river. Normal fish fighting: first grab, grab, grab, grab, then stab away. When the weapon is lodged, instead of auto-attack to dislodge, interact with the spear. Interaction for removal has a much higher tick count and given the lower speed this dwarf has in the water, shield moves from novice to adequate. It's just the abbreviated rogue version of what grinders do (grab critter, lie on ground with several shields, macro). Haven't done this since 34.11.
If only Mafol could title the book he'd write. It would be called, "I Remembered Fish."