The Mystic civilization was one for the books long ago. They evolved from spiritual and mental energies that flowed in ethereal dimensions, eventually developing a form and sapience. Through the ages, they created a society that rivalled the most legendary of species, but a mysterious and unknown force threatened to destroy all which they held dear, and wipe them off of the universal blackboard. Fleeing their home, they sought refuge elsewhere. With sore egos and minds shook by uncertainty, they spread across the Expanse, hoping that their second chance would not go in vain. Can they make it? Will they return to their former glory? Or will they be exterminated by their own incompetence, with only the annals to tell their story?
This is a very basic civilization builder game. I'm starting from zero here, and will add in mechanics slowly over time. That's the best way to see what will work and what will not. Each update will be a year, and the header will read 'Year (Number)'. For the moment, you get three actions per year. I do encourage fluff text, but if you could, make your actual votes/actions using the format below.
> (Number: Action)
> (Number: Action)
> (Number: Action)
No brackets needed, of course. Also, the weighted system won't always be applicable. The suggestions with the most, uh, thought/fluff might just get put up instead of the one with the most votes. Keep that in mind.
Q: "Hey man. Why another SG? Aren't you leaving or something? Why make another SG?"
A: Yes. I am. Don't worry; you'll get your wish, Bay12. I'm making another SG because I have a two-per rule, where I run two SGs at a time to improve my writing quickly. Since I have a couple of RPs to commit to, I figure I can run another SG while I work my way out of them, as my departure is -- at maximum -- a couple weeks off. I can get some good practice in before then.
Q: "Is this a sequel to Continuum?"
A: Haha. No. I've learned my lesson. No more time travel or portal jumping SGs. Bay12 has spoken!
Year 00Year 01Year 02