Does the number of goblins killed in a siege effect global goblin population?
Yeah, they are all real, but it doesn't know how to pull from outlying villages yet, so there's a limit on the area of the effect. Global populations can also increase if there are enough of them, regardless of what you are managing at your fort.
Well, that certainly explains why the sieges always take a turn for the underwhelming after I crush a few big ones.
Any plans to remedy that?Toady, did you go and make cavern creatures hyper-fertile for reasons known only to you?
It's probably related to the bug fix that stopped creatures from requiring a marriage-frame-of-mind before breeding.
You misunderstand me. I wasn't saying that giant olms and giant toads were having babies more often (though that might also be the case), I was saying that
among giant olms and giant toads double and triple births are as common as single births.3 new questions:
A) What exactly is a scholar doing when his job reads"Research!"?B) My fort hit the wealth and population for FBs a long time ago. I got one, then didn't see any for over a decade. However, for the past 2 years, I've gotten one or two FBs per season, every season (not complaining, for the record).
Is my drought and flood of FBs a coincidence that occurred because my embark was very far away from the stomping grounds of all but that first FB, or is there something deeper going on?C) Related to the above, I've noticed that every time I do get 2 FBs in a single season, they come from different cavern layers.
Is this a coincidence, or did you code "a cavern layer may only have a maximum of one FB appear in it per season" in somewhere?