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DF Dwarf Mode Discussion / Re: Viability of water as a trade good
« on: June 10, 2016, 03:53:17 pm »
Actually, now that I think about it, I don't even need the big mechanical system. I could just have a dwarf guide a minecart to a single tile chamber, close the door to the chamber (after the dwarf has vacated, hopefully), and throw open the vertical floodgate for a few ticks, filling the chamber with water, before opening it, which would spread about 5/7 of water around the general area, while still filling the cart. The cart can then be guided to a stockpile, and used as a trade good.
But, of course, pragmatism has no place in Dwarf Fortress. I'll set up a dwarf-operated system first, to see if it works, then go about mechanical nonsense later.
But, of course, pragmatism has no place in Dwarf Fortress. I'll set up a dwarf-operated system first, to see if it works, then go about mechanical nonsense later.







