Samuel Griff
Name of Character: Samuel Griff
Race: Cursed One
Stats:
Strength:-1
Constitution:0
Speed:-1
Dexterity:-2 (5 points)
Intelligence:1
Memory:1
Will:1
Charisma:0
Skills:
Unarmed combat:0
Blunt weapons:1
Sharp weapons:-2
Ranged weapons:-2
Magic:1
Medicine:1
General knowledge:1
Skill Mastery/specialization:1
-Innate magic: cursed magic (Drowned, Concussive)
-ball and chain combat
-Underwater breathing
-Cursed one durability (This is a new one. It allows my character to break his bones, endure a lot of physical abuse,... without being stopped by the pain. It also allows wounds to heal faster not like Wolverine level but pretty fast nonetheless. If Ozarck agrees ofcourse.
Description: A black clothed human man with a sack permanently around his head (he can see through the bag). He basically looks like someone tried to drown him. That's because someone did.
His dark clothes and bag around his head are permanently soaked. A big chain and ball is attached to his leg. He sounds a bit like he's underwater.
Background: He was a member from an underground group of thiefs and criminals called the black ring gang. He was accused of giving info to a rivaling gang. Which was untrue, it was actually an other guy.
The other guys put a bag on his head, a chain to his leg and threw him in a big river. He drowned but was saved by some magical energy. When he woke up he was back on land. Guards recognized him as a member of the black ring gang and arrested him.
info about the race: A cursed one, is a cursed magical being which was in his previous life a normal man or other creature. When they are on the brink of dead. A magical curse is laid upon them saving them but keeping them in the state they are. This doesn't hurt or bother them. For example a man who would have been burned, burns permanently. Some items becomes part of the creature. (The ball and chain, and the bag).
About the magic: He uses innate cursed magic. The magic isn't linked to his background but to how he almost died. This means his magic has to do with drowning and water (for example, he can drown someone, fill his lungs with water on land).
ball and chain combat: He can use his ball and chain to combat because the ball and chain is a part of him, the ball and chain easy to use for him and not really heavy for him. It's heavy though but not for him (a bit like mjolnir but not impossible to lift) He can also as much as triple the size of the chain (it would be hard to fight with a chain which is attached to the feet but would only be 5 feet tall.
Underwater breathing: Actually he just doesn't need to breathe.
Possessions: Nothing except what I have on my person: clothes, ball and chain.