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« on: October 04, 2022, 09:39:14 am »
Hey there folks, I have never modded magic or anything of that sort before, but I was wondering if it's possible to mod a power that permits you to spawn a specific creature using a specific material this material being consumed by the reaction?
I was looking at the page talking about adapting existing works to mods and I saw someone suggesting a Steven Universe mod. I don't want to make that particular mod, but I'm interested in the idea of a "constructed civilization", as in creatures that don't reproduce sexually but instead through being built. Something like a golem-like civ. I can simulate that by making them genderless (which would make each one of unknown parentage), immortal and reliant in either migrants or building others. The flow I was thinking of is:
Build a spawning workshop -> harvest gems and metal -> depending on the material used, they can build an unactivated golem body (placeholder name) -> Build a golem "core" with the gem -> they "activate it" (i.e. spawn a creature and destroy the "unnactivated golem" object and gem).
If the golem dies, it should have a gem core inside it and a body of the material it was made of. Which I imagine can be stimulated with an abundance of castes.
My major question is if you can actually spawn new creatures through specific reagents and destroy said reagents.