Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - somemildmanneredidiot

Pages: 1 ... 82 83 [84] 85 86 ... 121
1246
Huh, so it was.

I want to be surprised and was for some moments, but the Royal Navy did get the lion's share of everything if my memory is correct, because of Britain being an island. Makes as much sense as anything that they ended up handling those things.

@Aluminum: If we aren't able to produce it ourselves, we'll probably want to start setting that up in 3+ turns time.

1247
I think it's rock paper scissors for a small bonus right now.

B targets the support structure of A which rolls over C which has no gains for B.

I'll vote for B then.

1248
An idea on naming conventions.

As it turns out, the Swordfish is the name of a British airplane. I purpose that we name our land vehicles after ships, our ships after aircraft, and our aircraft after land vehicles. This naming convention has an advantage of confusing the hell out of our enemy if they manage to learn the names of the designs without additional details. This way we can wage an additional layer of war through misleading information. If they do get some details on the design as well as the name, they might also be mislead into thinking it has a different role than the one we intend for it.

If none are apposed, I recommend we name our tank after the HMS Albatross.


1249
Forum Games and Roleplaying / Re: Vinland
« on: August 16, 2016, 03:24:46 pm »
This has gone better than expected. We can ignore the wife thing, bison head is either questioning her persence or is commenting on her holding a shaman like position. We can get that cleared up later, but it's a low priority I'm thinking.

Feather Head might be a military leader, though we can't be 100% sure.

The people we've brought with us are all from Iceland, so none of us are likely to speak their language. They probably don't speak our language either. However much I'd love to play pictionary or charades, there will probably be some cultural hang ups there. Primarily that neither one of us has probably heard of either of those games.

So how does one communicate then? Through actions. Unfortunately we're aiming to settle things without killing them all, so we can't just attack them.

From a meta sense, the best we can do is stall for time until someone thinks of a better option.

Ask in as clear Icelandic as we can speak "Why did you ambush us?" Then consult with our relevant advisors about potential options.

1250
B

While they've suffered decent loses, the recent attack would simply put them in a better negotiating position, presuming it isn't actually a trap. They started this war, they could have attempted diplomatic channels but they did not. Therefore they must see this through to the end.

1251
If memory serves, the particular commentary on that was "won't make a distinguishable difference" rather than outside our scope. So the concrete probably won't have any noticeable in war effects, though it has potential as an export.

I recently read a thread that ended up going into the concept of fixed defenses in relation to the French in WW2. It sums up as, if they had instead used those resources for the development and production of their airforce (or really anything else) things probably would have gone differently, though there's a world of what ifs there so grain of salt.

I'm personally a huge fan of fixed defenses. They simply are not an efficient option at the moment unless we're able to develop a system to rapidly create new fortifications in a matter of hours rather than days due to our current needs in combat.

Sandbags might suit those purposes, but as they were around in the late 18th century (1790ish), we probably already have them in the field.

1252
Forum Games and Roleplaying / Re: You Are A Metroid!
« on: August 16, 2016, 11:45:22 am »
I know! Two birds, one stone, let's ask Ridley where it is and if we can try the thing!

1253
A. Fuck off Lametania
+1
I'm for declaring war on them just to get them to fuck off. Have peace include a pick two, some of their lands, monetary restitution, our familial Dwarven necklace.

1254
I don't doubt that. When we are capable of it, it will provide some nice structural gains all around. Currently though, we have our next two turns about plotted out presuming the Monarchy doesn't pull something drastic such that we need to change our plans in major ways. We'll also have to produce said concrete as well as invest in structures to produce it. I'm seeing some appeal with exporting it, but there are other things we can invest in for manufacturing for export that will have direct military applications (aluminium at the very least) before we get to Better Concrete TM.

I'll make sure to add it to the list as well as other designs and buildings mentioned.

1255
C

My story sense is tingling. The scepter may end up being related to the tomb in a useful way.

Also more soldiers is always nice.

Math I'm thinking: 6 base - 1 for mercs + 1 for trade - 1 for mercs - 2 for scepter = 3 Treasury left. We can handle that, and the increased army might just let us conquer new trade routes as well.

1256
I'll switch my vote to B as that's probably about as close to what I'd like as we'll get. Admittedly, the original vote was mostly for the pun.

1257
Things are calm enough, let's trust in The Lady to C us through!

1258
Something we might want to look at a decadish from now is an aircraft carrier. Japan had an aircraft carrier in the 1920s of roughly 7,500t. It would be quite the investment, but hopefully in about 10 turns time we'll be in a position where we can afford to create a drydock of that size as well as have designed and have the available resources to create such a ship. Of course, who knows were we'll be 10 turns from now.

@Concrete: It would definitely improve defensive structures once we're in a position to settle into an occupied area. It's probably going to have to wait until we start gaining new engineers regularly such that we can afford the man power to invest in building improvements. My best guess would be 3 to 5 turns from now at soonest.

1259
The Lady of Death is the leader of the clan of spies and assassins. If she truly wanted us dead, now that she knows that we're alive and has sent someone with a message to us, we wouldn't reach the palace alive. We probably wouldn't have reached Otsu alive.

Any ambushes are going to come from sources other than our Lady. As such, if we make it to the palace alive, then we should be safe enough.

We should at least attempt to guide our companions down a stealthy path to the palace, in case we've picked up any tails.

1260
Forum Games and Roleplaying / Re: You Are A Metroid!
« on: August 15, 2016, 09:09:53 pm »
We shall ask him where one would ask about such things.

Pages: 1 ... 82 83 [84] 85 86 ... 121