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Messages - se5a

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211
Other Games / Re: Mechwarrior Online
« on: October 04, 2016, 03:16:57 am »
aww I missed you guys playing together.
my stalker now has 4ERLL, and for when I get closer 2x6 SRM and an MPL.
...and 10 heat sinks.
AMS to help with the lurm thrown in for luck .
I still overheat though, especially if I start trying to alpha.   
On chain the ERLL are not too bad, in fact I've even put the cooldown module for them on, as well as the extended range.

212
People like Trebz have never attempted a project this size.
UIX is *extremely* hard to get perfect, and the amount of work that massive corporations put into it makes games like this look worse than they actually are.
Expectations vs reality.

213
Other Games / Re: Mechwarrior Online
« on: September 30, 2016, 06:45:12 pm »
wait, it's reversed?
doh.

214
Other Games / Re: Mechwarrior Online
« on: September 30, 2016, 12:54:50 pm »
I'm T5 and I've come across players who are first timers.

215
Other Games / Re: Mechwarrior Online
« on: September 25, 2016, 12:54:59 am »
yeah I've had a horrible afternoon with it, every faction game that came up ended up being against a team where 8 or more were from a single faction, and our disorganised teams just got steamrolled.

216
Other Games / Re: Mechwarrior Online
« on: September 24, 2016, 03:20:35 pm »
yeah totally,
my 3L raven is pretty much useless on its own with only a single LP Laser, but horysheet, if I've got some good LRM on the team, and I can get in a good position to narc, it's a proxy killing machine. esp since the perks give it a >600 narc range.

ofc if the other team figures this out, and send a quick light to take care of me, it's pretty much over.

360 is not a lot of LRM ammo no, but it's pretty much just for use when someone has a strong lock on a target, and to force them to keep their head down. and I can still fire when I don't have LOS.
I've noticed that when I fire all three at once though, there apears to be explosions, and I'm not seeing enemy AMS.
Will LRM collide with each other? if so, does that mean it's possible to shoot down LRM with lasers and other 'normal' weapons? (I've tried, but good luck hitting them, still I'm interested to know if it is actually possible)




217
Other Games / Re: Mechwarrior Online
« on: September 24, 2016, 05:14:23 am »
So I got the 5M, and put 4ERL Lasers on it,
and even though you advised not to, I left three LRM10 with 360 ammo, just to see how it played.
It runs a little hot even with 6 double heatsinks, but not too bad if I'm careful, the LRM gives me something to shoot while getting into a good position to lase with, and advanced zoom makes for some nice damage to specific points. 
the std engine is a nice change from having to worry about loosing left or right torso.
I'll give SRM a go at some point, and maybe look at swapping out to fero fibre for the frame to give me a bit more weight to play with. it's nice so far though. 

218
Other Games / Re: Mechwarrior Online
« on: September 21, 2016, 07:08:31 pm »
Saving up for a stalker now, this update has a trial stalker which I've been having some fun with.

Wiles: last night someone was saying "watch out for that kodiak on the other team, it's got 4 LBX10's on it" wonder if it was you, don't remember the handle. started with a P maybe.

219
Other Games / Re: Mechwarrior Online
« on: September 15, 2016, 08:26:35 pm »
Ok what'd be a good IS mech for a n ER Large laser and LRM mix.
I'm not a fan of low slung arms, as I like the ability to be able to pop up over a hill and take a snipe.

220
Other Games / Re: Mechwarrior Online
« on: September 14, 2016, 10:37:58 pm »
Well like I said, suport, but that seems a useless role for faction play.
the trial assaults are fun in quick games if I don't become an instant target, I like longer range weapons over shorter. I'd not mind getting a lrm boat if there were more players that'd narc.

221
Other Games / Re: Mechwarrior Online
« on: September 14, 2016, 04:52:09 pm »
I guess I should start saving up for something so I've got more options than my three ravens. what should I go for?

I've started playing faction matches a bit more, they're fun, but I often feel like I die too quickly to contribute much.
in the quick battles I tend to go for a more support or long range role (i.e. narc, tag, and longer range weapons, as you can see from my raven setups) but it looks like IS tend to avoid missile for faction games so my support ravens are of little use.

222
Other Games / Re: Mechwarrior Online
« on: September 12, 2016, 01:01:13 am »
It pretty much always comes down to a fight in the end since you still have to have uncontested control of the evac point. You can get away with clan lights, but the IS ones just plain aren't strong enough.

lights  being non viable for scouting missions seems incredibly broken to me.

223
Other Games / Re: Mechwarrior Online
« on: September 09, 2016, 02:44:21 pm »
I've gotten back into playin this recently.

I've got all three non realmoney ravens.
2x is set up with:
2ER LL
1 MR
AMS
with the advanced zoom I can do reasonably well on this setup. as long as I don't get picked on by another light, or get cornered by something heavier.

3L has:
1 pulse LL
Tag
Narc
I use this in a scouting/lurm support role. Initially I was doing fairly ok in this one, but I seem to have gone up a level or something, and lately as soon as the enemy spot a mech that has ECM, they just gun for it.

4x:
1 ER PPC
Tag
Narc
Another long range sniper, with a hanfull of narcs to get anything that gets close.
this one does well too, if I remmeber/can be bothered to swap out the advanced zoom.

I've got all three to elite, and all have XL 210 engines iirc, with a speed of 109.4
The setups can do pretty well if I can get myself in a position on the flank and don't become a target by a mech who's determined to chase me down no matter what.
seriously, I've had enemy mechs chase me right through the middle of my own team.

What do you guys do with your ravens?

224
DF Dwarf Mode Discussion / Re: Tavern sucking labour dry!
« on: September 02, 2016, 05:43:00 pm »
wait what? if I keep barrels of blood around, will the tavern keeper serve that to vamps?

225
DF General Discussion / Re: Real Life Dwarf Fortress?
« on: August 31, 2016, 04:23:53 pm »
* se5a puts going there on his bucket list

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