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Messages - chaotic skies

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346
Forum Games and Roleplaying / Re: Beta Testers: The Game [IC]
« on: August 25, 2016, 10:31:24 pm »
See who's in the room.

You look around the room, and see a sleeping figure who is very clearly the princess of the castle. Or at least someone of great importance; it's a bit hard to tell, she's sleeping.



Jeremmy is pleased.

Mount the golem and command it to charge into the darkness, attacking anything which is neither myself, part of the cave's walls/floors/ceiling/non-living-decorations, nor the squire.
(actually, the golem can go ahead and smash those decorations.)

"Damn it Squire, you should be more like this man here,"

Follow after Jeremmy with my sword and shield. Rules of engagement: pre-emptively strike anything non-humanoid with a thrust at the head/torso, hold fire if we encounter something like a kobold or goblin or what-have-you. Anything Quell would mistake for a person.

Jeremmy commands the golem to run face first into the darkness, while smashing anything possibly threatening. He soon forces it to stop however, as the path appears to fade into nothingness over a vast, seemingly endless ravine in front of him. There is, however, a large, torch-lit city lower in the ravine; if you could find a way down there, you might find something interesting...

Meanwhile, Quell almost ran into the Golem, and is now standing next to him and the Squire is looking rather confused and worried.



347
Creative Projects / Re: Cinder's 1 Sketch a Day Thread: Month 1 Day 12
« on: August 25, 2016, 10:20:14 pm »
Looks vaguely like a genderswapped version of link I saw one time, but obviously not Link. Either way, still pretty good! Better than my faces...they all look like potatoes!

348
General Discussion / Re: Things that made you sad today thread.
« on: August 24, 2016, 09:25:05 pm »
I'm the first to admit I'm not good at helping comfort people, but I'll try. To anyone that thinks you're alone: You're not. You might not see it, but there's a fairly high chance that someone you know, even a close friend, is or has gone through something incredibly similar to whatever is bugging you, or whatever is making you hurt. I know it's difficult to talk about it, and I know you might be scared; trust me, I really do know. You're not alone, and you might not see it, but somewhere, someone really does care about you, and wants to do everything they can to help you. The only reason they haven't is because they're just like you; they're afraid they'll mess up, afraid they'll make things worse, and they're waiting, hoping they won't have to make the first move. And if you make the first move? You'll be proud of yourself, and things will get done faster, and then it'll all be over and you can do anything. After that, you're free. The only thing holding you back right now is you. You need to figure out a way around whatever you think is a problem. It doesn't matter what it is. Think about it, war game the solution if you want to. Just do something. Even if it's something as seemingly small as asking out the person you have a crush on, it's progress. So go do something, anything that you want to do, just so long as you're sure it's something you want to do. Don't do for other people; do for you, because if you don't, there's no guarantee anyone else will.

TL;DR: Go read it, I'm trying to get you to do stuff, not skip to the easy part.

349
Creative Projects / Re: Cinder's 1 Sketch a Day Thread: Month 1 Day 10
« on: August 23, 2016, 10:40:45 pm »
IT'S...midnight. It's midnight. NOT HIGH NOON! IT'S NOT HIGH NOON! IT'S MIDNIGHT!

350
I can live with that. Now I have to find a way to get thirty bucks.

351
Einsteinian Roulette / Re: Einsteinian Roulette: OOC and NEW PLAYER INFO
« on: August 23, 2016, 09:40:41 pm »
Are the sugar explosives tasty? That sounds like an interesting candy. Literally explosive hard candy!

352
Pester the GM about possible Fivery.

One. One. One. One! One! ONE! ONE! ONE!! ONE!!! one...

Meaning: If a one is rolled, add one to the next roll.

353
Other Games / Re: Factorio - Factory building game
« on: August 23, 2016, 09:11:57 pm »
The end-game for most people amounts to "How ridiculously huge can I build everything?" or "How tiny can I make everything, to then copy/paste it until it's huge?" and that kind of thing. There's some good mods for endgame though, like Bob's that just throws everything into a constant state of spaghetti-fied mess.

354
General Discussion / Re: Things that made you sad today thread.
« on: August 23, 2016, 09:06:21 pm »
@TBF:
Spoiler (click to show/hide)

355
Other Games / Re: RimWorld - basically the sci-fi Dwarf Fortress
« on: August 22, 2016, 11:02:15 pm »
There's a reason why the only people that I still have as colonists are psychopaths...the road to my base is paved in so much blood and so many corpses most people break before they get anywhere near me, and the rest flea their comrades. At least I don't have many mental breaks...because that's enforced by at least two turrets in every room. You break, you die. Things the heard easily :P

356
Creative Projects / Re: Cinder's 1 Sketch a Day Thread: Month 1 Day 9
« on: August 22, 2016, 10:41:39 pm »
No, not goat bro! You have goat to be kidding me, who knocked him over? I'm goating to fight someone! :P

357
I'm the guy that completely forgets about his own rtd on a daily basis, so don't worry about it. We've all done it at some point :D

358
General Discussion / Re: Things that made you sad today thread.
« on: August 22, 2016, 09:45:44 pm »

359
<<It's not a big deal, even if you do have to drop this. I'm having fun :D >>

360
Bet thirty bucks that the next turn is going to be late.

Owe the GM 30 bucks because I lost the bet.

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