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Messages - MonkeyMarkMario

Pages: 1 ... 17 18 [19] 20 21 ... 152
271
Forum Games and Roleplaying / Re: Tunnel Quest [SG]
« on: June 21, 2021, 12:44:00 am »
More favor is always nice and any chance for injury or rot is not good. C

272
Forum Games and Roleplaying / Re: Parliamentary Hurt&Heal
« on: June 20, 2021, 11:15:53 pm »
\Pankratinian Parliament of 1900AD:

PANKRATINIAN NATIONAL PARTY, PNP (Enemy post, MonkeyMarkMario): 13
PANKRATINIAN CAPITALIST PARTY, PCP (): 10
PANKRATINIAN PEOPLE'S POWER PARTY, PPPP (): 10
PARTY FOR PANKRATINIAN ADVANCEMENT, PfPA (): 10
PROGRESSIVE RATIONAL PARTY OF PANKRATINIA, PRPoP (): 10
SOCIAL-DEMOCRATIC PANKRATINIAN LEAGUE, SDPL (): 9

Outsiders:
-

273
Forum Games and Roleplaying / Re: Parliamentary Hurt&Heal
« on: June 20, 2021, 03:30:19 pm »
Pankratinian Parliament of 1900AD:

PANKRATINIAN NATIONAL PARTY, PNP (Enemy post): 11
PANKRATINIAN CAPITALIST PARTY, PCP (): 10
PANKRATINIAN PEOPLE'S POWER PARTY, PPPP (): 10
PARTY FOR PANKRATINIAN ADVANCEMENT, PfPA (): 10
PROGRESSIVE RATIONAL PARTY OF PANKRATINIA, PRPoP (): 10
SOCIAL-DEMOCRATIC PANKRATINIAN LEAGUE, SDPL (): 10

Outsiders:
-

274
Forum Games and Roleplaying / Re: H&H Olympus
« on: June 19, 2021, 12:29:58 am »
20 - Zeus (Disabled)
18 - Poseidon
16 - Hades
14 - Aphrodite
12 - Hermes
8 - Hercules

275
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 15, 2021, 06:07:19 pm »
Turn 13:
The collective did some consolidation then some growth(5+4) There was also some migration from the main grove to the sub-grove. Main Attacked(DC50+20(recent attack)-18(# of slimes)): 97; 1st Attacked(DC50-11(# of slimes)): 47(close) The month passed with no difficulties.


results: 10 size 1>5 size 2 regulare slimes; 4 size 1>2 size 2 wood; 4 size 1>2 size 2 earth; +4 essence(banking); +2+1 slimes(regular); 2 size 2>3 water slime; 1 size 2>3 regular; +8+3 cap

Turn 13 is over, Choose Turn 14's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)(must be from the same grove)
-Expand a Grove(add 1d10 to the grove capacity)
-Form slimes(add 1d6 slimes)(grows with growth)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water(gives wood)
-Infuse water slimes in earth(gives wood)
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Collective stats: (click to show/hide)

Getting really lucky on the attack rolls. Being able to build up is really good.

276
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 14, 2021, 10:48:41 pm »
Turn 12:
The 1st sub-grove continues expanding(10) and gets some wood slimes. Main Attacked(DC50+30(recent attack)-19(# of slimes)): 47; 1st Attacked(DC50-7(# of slimes)): 43(so close) The month passed with no difficulties. The 1st sub-grove has been expanded faster then it could be filled so the slimes decided to cut back on growing the grove capacity(capacity growth multiplied by .75 for the rest of the game).


results: 4 size 1 regular>wood slimes; +3 essence(banking); +3+4 slimes(2 water, 1 earth, 1 wood, 2 regular); 1 size 2>3 water slime; +6+13 cap

Turn 12 is over, Choose Turn 13's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)(must be from the same grove)
-Expand a Grove(add 1d10 to the grove capacity)
-Form slimes(add 1d6 slimes)(grows with growth)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water(gives wood)
-Infuse water slimes in earth(gives wood)
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Collective stats: (click to show/hide)

Focusing on expansion when you don't have the pop to fill the expansion can hinder you, as you can see. Also as a reminder you can submit multiple action a turn.

277
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 13, 2021, 09:44:06 am »
Lets make some more wood slimes.
How many and from what?

278
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 12, 2021, 07:36:24 pm »
Turn 11:
The main grove had more earth slimes from regular slimes while the sub-grove 1 did some expansion(7). The whole of the collective formed more slimes(8 total:4 each grove). Main Attacked(DC50+40(recent attack)-16(# of slimes)): 39; 1st Attacked(DC50-7(# of slimes)): 28 The month passed with no difficulties.


results: 3 size 2 and size 1 regular>earth slimes; +3 essence(banking); +9+5 slimes(3 water, 1 earth, 10 regular); 1 size 2>3 water slime; +6+9 cap

Turn 11 is over, Choose Turn 12's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)(must be from the same grove)
-Expand a Grove(add 1d10 to the grove capacity)
-Form slimes(add 1d6 slimes)(grows with growth)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water(gives wood)
-Infuse water slimes in earth(gives wood)
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Collective stats: (click to show/hide)

Sorry it took awhile, been playing Civ the Board Game after work the last couple days.

279
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 09, 2021, 02:27:19 pm »
Turn 10:
The size 1 water slimes are consolidated into 7 size 2 water. Then 1 size 3 water slime and 3 each of the size 2 water and size 1 earth slimes go to the west to establish a sub-grove. Attacked(DC50+50(recent attack)-17(# of slimes)):88 the month passes with no hassles.


results: 14 size 1>7 size 2 water slimes; +3 essence(banking) +1+2 slimes(1 water, 2 regular); 1 size 2>3 water slime; 1 size 2>3 regular; +6+1 cap

Turn 10 is over, Choose Turn 11's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)(must be from the same grove)
-Expand a Grove(add 1d10 to the grove capacity)
-Form slimes(add 1d6 slimes)(grows with growth)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water(gives wood)
-Infuse water slimes in earth(gives wood)
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Collective stats: (click to show/hide)

You have survived 10 turns and have a sub-grove, things will get a bit hard from here on out.

280
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 06, 2021, 08:39:05 pm »
Turn 9:
More slimes were formed(4). Then 8 of the size 1 regular slimes consolidated to size 2. Attacked(DC50+30(recent attack)-17(# of slimes)):80 a group of 2 Dwarves. (9 vs overkill) The wood slimes tank all the damage while the water slimes just rush the Dwarves. The grove has been expanded faster then it could be filled so the slimes decided to cut back on growing the grove capacity(capacity growth multiplied by .75 for the rest of the game).

results: 1 size 2>2 size 1 wood slimes; -1 size 1 wood slimes; +4+2 essence(banking) +9 slimes(3 water, 6 regular); 1 size 1>2>3 water slime; +7 cap

Turn 8 is over, Choose Turn 9's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)
-Expand the Grove(add 1d10 to the grove capacity)
-Form slimes(add 1d6 slimes)(grows with growth)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water(gives wood)
-Infuse water slimes in earth(gives wood)
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Groves stats: (click to show/hide)

Attack roll was unlucky, roll for who attacked was lucky.

281
Forum Games and Roleplaying / Re: Hurt & Heal: Marvel vs DC
« on: May 06, 2021, 09:12:51 am »
Marvel:
57 - Hulk
47 - Thor
34 - Iron Man
DC:
17 - Wonder Woman (Disabled)
30 - The Flash (Disabled)

282
Forum Games and Roleplaying / Re: Hurt & Heal: Marvel vs DC
« on: May 05, 2021, 07:47:24 pm »
Marvel:
57 - Hulk
47 - Thor
34 - Iron Man
DC:
23 - Wonder Woman (Disabled)
30 - The Flash (Disabled)

283
Forum Games and Roleplaying / Re: Hurt & Heal: Marvel vs DC
« on: May 05, 2021, 09:15:27 am »
Marvel:
57 - Hulk
47 - Thor
34 - Iron Man
DC:
29 - Wonder Woman (Disabled)
30 - The Flash (Disabled)

Hulk Smash!

284
Forum Games and Roleplaying / Re: World of Monsters 2.0
« on: May 04, 2021, 10:44:53 pm »
Turn 8.6:
The slimes return home and the essence is banked. Attacked(DC50+40(recent attack)-17(# of slimes)):44 The month passes with no hassles.

results: +5 slimes(1 water, 4 regular); 1 size 1>2>3 water slime; +6 cap

Turn 8 is over, Choose Turn 9's actions:(You can do as many actions as you want a turn)
-Explore(how many and of what size+type of slimes)
-Expand the Grove(add 1d10 to the grove capacity)
-Consolidate slime(combine x number of slimes of a size to get x/2 of the next size)
-Split slimes(have x number of slimes of size 1> split giving x*2 of the previous size)
-Infuse regular slimes(water, earth)
-Infuse earth slimes in water
-Infuse water slimes in earth
-establish sub-grove(where(direction and how many days away) and of what size+type of slimes){could be done as an exploration}
-Write in(???)


Spoiler: Groves stats: (click to show/hide)

Hint: banked essence accrue interest while still being usable.

285
Forum Games and Roleplaying / Re: Hurt & Heal: Marvel vs DC
« on: May 04, 2021, 09:16:33 am »
Marvel:
57 - Hulk
47 - Thor
34 - Iron Man
DC:
35 - Wonder Woman (Disabled)
30 - The Flash (Disabled)

Hulk Smash!

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