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Messages - MoonyTheHuman

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346
General Discussion / Re: Things that made you sad today thread.
« on: January 12, 2018, 12:59:32 pm »
The rust borrowchecker is having a field day on my code.  :'(

Quote
error[E0277]: the trait bound `core::tile::MapLayer<'_> + 'static: std::marker::Sync` is not satisfied
  --> src/main.rs:14:8
   |
14 |     world.add_resource(Vec::<std::sync::Arc<std::sync::RwLock<&mut tile::GameMap>>>::new())
   |           ^^^^^^^^^^^^ `core::tile::MapLayer<'_> + 'static` cannot be shared between threads safely
   |
   = help: the trait `std::marker::Sync` is not implemented for `core::tile::MapLayer<'_> + 'static`
   = note: required because of the requirements on the impl of `std::marker::Sync` for `std::ptr::Unique<core::tile::MapLayer<'_> + 'static>`
   = note: required because it appears within the type `std::boxed::Box<core::tile::MapLayer<'_> + 'static>`
   = note: required because of the requirements on the impl of `std::marker::Sync` for `std::ptr::Unique<std::boxed::Box<core::tile::MapLayer<'_> + 'static>>`
   = note: required because it appears within the type `alloc::raw_vec::RawVec<std::boxed::Box<core::tile::MapLayer<'_> + 'static>>`
   = note: required because it appears within the type `std::vec::Vec<std::boxed::Box<core::tile::MapLayer<'_> + 'static>>`
   = note: required because it appears within the type `core::tile::GameMap<'_>`
   = note: required because it appears within the type `&mut core::tile::GameMap<'_>`
   = note: required because of the requirements on the impl of `std::marker::Sync` for `std::sync::RwLock<&mut core::tile::GameMap<'_>>`
   = note: required because of the requirements on the impl of `std::marker::Send` for `std::sync::Arc<std::sync::RwLock<&mut core::tile::GameMap<'_>>>`
   = note: required because of the requirements on the impl of `std::marker::Send` for `std::ptr::Unique<std::sync::Arc<std::sync::RwLock<&mut core::tile::GameMap<'_>>>>`
   = note: required because it appears within the type `alloc::raw_vec::RawVec<std::sync::Arc<std::sync::RwLock<&mut core::tile::GameMap<'_>>>>`
   = note: required because it appears within the type `std::vec::Vec<std::sync::Arc<std::sync::RwLock<&mut core::tile::GameMap<'_>>>>`
   = note: required because of the requirements on the impl of `shred::res::Resource` for `std::vec::Vec<std::sync::Arc<std::sync::RwLock<&mut core::tile::GameMap<'_>>>>`   

(I already figured out a fix, so no help needed)

347
Forum Games and Roleplaying / Re: C.Seedship
« on: January 12, 2018, 08:21:05 am »
Attempt to absorb one of the other personalites
Noooooooooooo.......*pop*

348
Forum Games and Roleplaying / Re: Weaponize it.
« on: January 11, 2018, 04:13:18 pm »
give everyone in  the world the spell. instant Free For All.

350
General Discussion / Re: The Return of TheBiggerFish
« on: January 09, 2018, 09:14:51 pm »
You're late for the party. No cult for you! :P

351
"Wee may as weell come up with a coursee of action.... First off, wee neeed to find a good way to communicate..."
Attempt to figure out a method of communication between itself and the dog.

352
Koopa me. Physician
May or my not actually help stress

353
DF Community Games & Stories / Re: The Vault: A Succession Fortress
« on: January 08, 2018, 10:39:35 pm »
Dorf me. No preference besides a male.

354
((sorry, IRL and forgetfulness combined are evil. ill make a post tommorow. i somehow have frreetime at school haha))

355
Forum Games and Roleplaying / Re: Novis Defectum the card game [1\4]
« on: January 07, 2018, 12:22:16 am »
Chartreuse yellow.
So crayola/bright yellow. I'm not going to remember fancy names :'D

EDIT: Forgot your starter. It is a...
Double Draw (bright yellow):
allows you to draw two cards instead of one this turn.

356
Forum Games and Roleplaying / Re: Novis Defectum the card game [1\4]
« on: January 07, 2018, 12:20:55 am »
Ok, so now what?
Wait for 4 players.  :P

357
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: January 07, 2018, 12:18:18 am »
The color "smaragdine"

358
Forum Games and Roleplaying / Re: Novis Defectum the card game [0\4]
« on: January 07, 2018, 12:07:11 am »
Smaragdine.
Emerald green, thank you very much.

Your starter card is:
Transform (Emerald Green):
Turn any card in your hand that is not your color to your color card.

359
Forum Games and Roleplaying / Re: Tengoku no Owari OOC
« on: January 07, 2018, 12:04:24 am »
reads first post
R00d. Node.js sites arnt silly :D

The grizzly is however. This looks intresting. Ptw

360
Forum Games and Roleplaying / Re: Pocket RPG | Micro DM
« on: January 07, 2018, 12:00:57 am »
Mr. Florence finds himself greeted by the king of demons, with 100 hp.

Mr. Moony, Entry 1
I wake up in a dark forest, and survey my sureoundings.

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