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Messages - KiwiOui

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31
Forum Games and Roleplaying / Re: Growths (ISG)
« on: November 18, 2016, 09:20:50 am »
>Initiate Yakety Sax protocols. Run away with gusto.

32
Forum Games and Roleplaying / Re: Life of a UFO Commander
« on: November 17, 2016, 05:46:03 pm »
Sorry, but I don't think I'll be running this suggestion game any longer. Unfortunately, I've simply lost interest in the subject. I might try to create an improved game in the future, but I'm done with the current one. However I've got to thank you guys for the input. Bye!

33
Forum Games and Roleplaying / Re: (ISG) Red Hand
« on: November 16, 2016, 08:12:00 pm »
Calling yourself "All-Father" is a bit imperious, don't you think?

Just ask him "Why do you call yourself 'All-Father'?" No need to label his self-given name. Yet.
Agreed. We don't even know this guy, so it's not like we have a... bone to pick with him.
You... you've doomed us all.

34
For some reason, I can't look anywhere besides up or down, and when I try to set it elsewhere, my cursor seems to just... slip.

36
Forum Games and Roleplaying / Re: Famous Gladiators
« on: November 16, 2016, 07:37:22 am »
((That sounds pretty good.))
"Lone wolf, eh? We'll have to see how that works out for you."

37
*Sigh* I haven't found the time to get back to the Rig. Shame I didn't get to see the first beer. I'll try to get there soon!

38
Forum Games and Roleplaying / Re: Famous Gladiators
« on: November 14, 2016, 04:57:59 pm »
"For the love of creation could you NOT try to kill each other, just for the moment? I believe it would be much better for everyone if we focused on the damned lion, instead of tiring yourselves out to the point of being an easy supper for the NEXT beast they throw at us?"
Spoiler: GM Only (click to show/hide)
Allies: Everyone besides Detoxicus or Toh

39
Forum Games and Roleplaying / Re: Life of a UFO Commander
« on: November 14, 2016, 04:45:29 pm »
By the way, do we have a long-term objective assigned by the alien high council or whatnot?
Spoiler: Orders (click to show/hide)
Sandbox, essentially. If enough people get on this, I'll put up a vote for either keeping to the current style, or periodically following missions/quests for things more in-depth than !!BECOME SCIENCED!!, or whatever meme-y term you'd use to describe it.

40
Forum Games and Roleplaying / Re: Famous Gladiators
« on: November 13, 2016, 08:01:27 pm »
"What on earth are you trying to do?!"
Spoiler: GM Only (click to show/hide)

41
Forum Games and Roleplaying / Re: Life of a UFO Commander
« on: November 13, 2016, 02:10:59 pm »
Sorry. Kind of forgot about this, but I'll hopefully dredge something up by this evening. Evening being measured in Freedomland/'Murica/McDonalds EST, of course.
Please use proper UTC format. They even went to the trouble of renaming it so it had no colonialist relation to Greenwich, the UK, Eurocentrism and all that, so you have no excuse to use provincial time zones when dealing with the rest of the world.
Ah, excuse me then.

--------

Opportunity lurks in these tanks of construction nanobots, and you know it. As your reward for continued science, a tall, chrome tank with an elastoplastic hose to connect to your fabricator system. In theory, it technically has a limited supply, but your ship was in all likelihood built by only one or two. Installation is very simple, attaching the hose onto a port on the fabricators to 'fuel up' the small internal storage compartment. No more subpar steel or titanium for you! Ready to put the tanks to use, you descend down from space to directly above where your little subsurface facility lurks. Raising it up, the fabricators create a 'hall', if you will, and a few extra small containment cells. Some ideas for additional modules emerge, but you might need to think on what to do. Some deft work with the tractor beam assembles the parts together, and you temporarily resink the facility.

In addition, you decide to improve upon Psion, hoping to direct it's emotional influences. From what you work out, the most efficient solution is to simply get the creature to focus on a particular point. A transmitter is installed into the back of it's neck, connecting to the nervous system. By giving the subject mental 'directions' on where to think about. Despite the accuracy, emotions are determined by however the subject is feeling at the time. Creating drugs to induce an emotional state is fairly easy, what with the basic biochemistry of the subject. Positive emotions are easiest, but not what you're looking for. Negative emotions work, although some things, like intense anger or sadness blur Psion's focus into a 'mental feedback', which causes Jedi, in the other room, to drop the testing apparatus the subject had been levitating. If humans were psionically active it might be effective when directed. For safety reasons, the 'signal' was feeding into a scanner, which probably kept Jedi from harm.
+11 science points

Spoiler: Ship (click to show/hide)
Spoiler: Subjects (click to show/hide)
-----
Spoiler: Subsurface Facility (click to show/hide)
Spoiler: Subjects (click to show/hide)

42
Forum Games and Roleplaying / Re: Life of a UFO Commander
« on: November 13, 2016, 12:27:54 pm »
Sorry. Kind of forgot about this, but I'll hopefully dredge something up by this evening. Evening being measured in Freedomland/'Murica/McDonalds EST, of course.

43
Forum Games and Roleplaying / Re: Growths (ISG)
« on: November 13, 2016, 12:18:14 pm »
>Once exploring is done, top off your air from the processor, and sleep in the tent

44
Forum Games and Roleplaying / Re: How Well Known is the Person Above You?
« on: November 10, 2016, 04:42:15 pm »
76 65 72 79 6d 75 63 68/61 72 6d 6f 6b 2b

45
I seem to be in the western edge of 'Mount Augusta', which is... 3000 blocks away, with two wide rivers, and an entire nether biome between me and the confederation.
Welp. Let's see if I can bring my 'Blind' step-counter up to 10000 blocks, or... huh. Only six miles? Well, scale is everything. Really. The entire map is roughly the size of the isle of Montserrat, or 100 sq km.

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