Crawling tile by tile, Ud soon found some webs and dead elves.
"Dead elves, hit them with dead elves!" - someone's quote in someone's sig whose both names don't come to my mind right now (terribly sorry).
I slew him as well, but left with crippling wounds. Not liking how this would affect future fights, I retired back to my meadhall.
I do that as well, or just let my adventurer die stupidly in one way or another - I don't want nerves to heal but at the same time it gets annoying when you "win" a fight but are left permanently crippled.
Generated a third world so I think everything should be fine with my mods now, gonna start adventuring later though.
A few tests of mine both in arena and in previous adventure modes resulted in a massive disappointment for me once a giant or a demon managed to injure nerves along with fractured bones in such a way that they still needed setting even though the heal rate is enable for it all and is quite fast for my modded creature (waiting for one ingame hour usually fixes everything), I ain't got time to find or make this 'setting' as when I first started playing DF as a dingo woman and got injured like that, I searched the wiki about how to fix my adventurer and found none except fort mode stuff (I'm not in fort mode, damnit!). Point is I can't risk having some colossal being or whatever hurt my adventurer in such a way that I can't even recover him/her from damages, I seriously hope that in the future I can make my custom creature basically the Wolverine as I'd like my adventurers be damageable but recover instantly.
For the time being all of my main modded creatures will just have to have ridiculous amounts of numbers to be invincible as to avoid things like ability to grasp or stand or scars on skin (if ye know anything about the Wolverine, you'd know that he never has scars and everything heals: nerves, teeth, eyes, you name it.. it usually heals rapidly).
Plus save-scumming can get very tedious as was the case with Drog the kobolth Battle-Lord trying to take down Gakit the Death of Menace a cerulean-noseless-fox-monster aka demon/clown.
Took me like 6+ hours to kill the damn thing due to getting killed and having to micromanage save folders or end-task the game, bleagh. X_X
Sorry for the rant. Eh, just taking a bit of a break from playing/modding/DFhacking DF. That Drog's playthrough was important for me to realize that the way I've been playing games with being invincible and powerful and all that is truly the right course of action for me on a personal mental level. Can't stretch it enough how pissed off I was about not being able to take the beast down and getting either strangled or otherwise horrible injured or killed, or injured and then bled to death while in my mind I was about to blow a 666 megaton nuclear doomsday bomb and when I finally did kill the giant monstrosity all I felt all day was keep berating the demon to no end in my mind. Hence why as later on as a previous Dhorna who killed that 'Spen' black-brute-lizard I intentionally gave it berating nicknames and custs/professions and I shall be doing that from now on to every demon in the dark fort to satisfy my hate and rage and frustration.