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Messages - Droggarth

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286
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: April 15, 2016, 07:38:45 am »
Another thing that's been important to me is getting/having dance forms of the created world known to my female characters.

What sorcery will I need? :-\

Also, how do I use DFhack to remove my adventurer from worshipping something?

287
DF Modding / Re: [MODDING] CREATURE & ENTITY QUESTIONS THREAD
« on: April 15, 2016, 06:21:09 am »
Hmm, shame...I'm still wondering about the first one.

Also adding to the previous questions - what should I set BODY_APPEARANCE_MODIFIER tokens to so that I don't get descriptors like "obese" or "stout"? I wanted to make a succubus/incubus race but it would be quite unfitting if any of them had descriptors like that.

I guess you could try setting all values of broadness past median to 100? Broadness is what seems to add so much fat too, hence why I removed fat from my creatures all together as I needed them to be broad but not fat.

288
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 14, 2016, 09:13:26 pm »
Ugh, I haven't really gotten much sleep, been pouring my time and my sorrows into my DF modding and now adventure mode crafting spree, will read yer stories tomorrow.

Just before calling it quits for today I had to test the Drolth sword of mine on all nearby npcs, I of course end-tasked the game after that. The sword works like a charm, excited to have and be using it tomorrow on the actual hostiles. Also my chain leggings crafting reaction had a slight mistype in it causing the game to crash but I fixed it.
Whew.

Tomorrow after talking with the local lady of the fortress and some other npcs, my mastercraft ischronite drolth (great-one-edged-broad-hacking-stabbing-sword) will start getting some serious kill counts. That giant I tried it on in the morning in the arena didn't stand a chance against the ferocity and rage of a drolth sword. To majority such a sword is an OP/cheat/goditem/whatever but to me it's my creation and something unique and nostalgic, namely the fact that now both Ischronite metal (including it's strand fabrics for clothing), Ischrotaur creature and their holy/unholy Drolth swords are all currently the ingame epitome of DF's version of an Ylside warrior as they used haste spell to basically pull 'The Flash' on you in Arx Fatalis.

EDIT: Woah, ZM5, that's quite a heap of dead large creatures and lost companions. :o The part that actually got me was when Shatah helped to kill the magma giant only to meet it's magma and burn to death painfully after Miga killed it. Poor Shatah.

289
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 14, 2016, 04:49:07 pm »
W-Woah... :o

Also, crap. the civ (The Kingdom of Kissing, civ's against romance what a deal breaker) I spawned in doesn't have dance forms, at all. Oh well, I'll have to get dance forms from Kothir once I create him. At the very least I have plenty of poems and musical stuff, now I just need to start crafting my new stuff with extra reactions and hope I got it right.

290
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 14, 2016, 03:04:36 pm »
If we can just get past the "hardware inevitably fails in 5-10 years" problem (and all the other problems, like "how do I connect brain"), having a cyberbrain in a synthetic body like in Ghost in the Shell would be a fantastic improvement.

Aye! :)

291
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 14, 2016, 02:38:04 pm »
Quote
Seriously, I've had all my life now consisting of biological problems and dysfunction regarding chemical imbalance and other DNA crappiness and I'd love to get rid of it all
If you read my previous posts on this topic, you'll see I disagree with your transhumanism. While many of those biological problems are indeed problems, they have great effects on our psyches and personalities. You could possibly be better without them than you are now, but would you still be 'you'?

That's exactly why I'm torn between being a machine or being a superhuman/superhumanoid with Wolverine's natural rapid regeneration ability.

292
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 14, 2016, 02:27:50 pm »
I never really delve too much into the relsize thing, since I rarely do 100% unique body templates aside from creature designs that really require it.

Technically the whole "relsize" thing is supposed to be size relative to the rest of the body, so by making only the arms bigger you're also making everything else smaller...it's confusing - I think that basically if you're just making the arms substantially larger than the rest of the body then the end result is less "large, strong arms on an appropriate frame" and more "comically oversized gorilla arms on a stick-thin body". So that would atleast explain why it would make you heavier to have the entire body be more proportional.

That sword seems mean - is it supposed to be serrated or does it just have a regular straight edge?

Hmm, I guess I'll just save myself the headache and delete the RELSIZE lines from there all-together, good thing I haven't created a character yet in my new world and even with regular human like arm-to-leg ratio, being incredibly muscular plus a bit broad tends to even out that ratio somewhat. Thanks!

The sword, I'm thinking of drawing a sketch of it sometime and I had in mind a straight edge originally but since it's demonic in origin, serrated or slightly serrated is more likely the factor here. It's still practical but practical in a way that it was forged for a superbeing able to wield and use it like it was the most natural thing in the world.

293
General Discussion / Re: Things that made you go "WTF?" today o_O
« on: April 14, 2016, 01:54:35 pm »
What is there to gain from human-like machines, really and realistically, beyond sating a lust for creation?

Wait what.. is the conversation going on about humanoid mechanical machines? Let me give ye my opinion on the subject which is near to my heart.

As far as I'm concerned I would love it if I could have the chance to transfer my mind over into a machine body like in the movie 'Chappie' and be a living machine. Seriously, I've had all my life now consisting of biological problems and dysfunction regarding chemical imbalance and other DNA crappiness and I'd love to get rid of it all as I wouldn't have to sleep anymore, nor eat or do anything of the biological chore sort. I could just sit for hours on end and probably solve a math equation and invent something, the possibilities.. just extraordinary!

I've given thought to living forever for the past 8+ years now. I could do so much more in a body not limited by mortality and inferior physical brain function. I have no need for creating family or spend time with a woman, well the latter one is still debatable for me (due to being in a crappy biological male body) but the point is I would rather think and do things I love doing as an individual and achieve something far greater IMO.

I've loved the idea of being a machine since I saw movies like 'Robocop' and 'Terminator'.

294
DF Dwarf Mode Discussion / Re: Face Palm moments you had
« on: April 14, 2016, 07:28:47 am »
Turns out all this time I got the arm, leg, joint, etc RELSIZE all wrong:

Spoiler (click to show/hide)

*epic double facepalm*

295
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 14, 2016, 07:13:09 am »
I've given DA games a try but they never were my cup of tea to begin with, anyhow guess what.. I have done a big time derp! >_< This:

Spoiler (click to show/hide)

*double facepalm*

Turns out I just got this wrong and this is the actual deal:

Spoiler (click to show/hide)

and NOT this:

Spoiler (click to show/hide)

Argh.. I don't get it. Why's my weight slightly lower with larger arms? :-\ That's the reason I dorfed it up so bad.

EDIT: On topic: Just genned a new world called 'Gatalsil' (The Ageless Plane) and it looks rather convenient. Made a new metal before that and some minor modding adjustments, plus a new weapon I shall be using:

Spoiler (click to show/hide)

'Drolth' is a nasty mix between a cleaver, broadsword, machete and a greatsword. It's basically a one-edged hacking and gruesome stabbing two-handed sword with slightly longer handle on the bottom. It's a demonic sword exclusive to my Ischrotaurs (they run faster now too) and in a way due to it's faster attacks it's a sword worthy of a Ylside warrior (yes, Arx Fatalis reference).

Oh and the new metal, exclusive in my new world only to me:

Spoiler (click to show/hide)

Right now it's heliotrope in color because of limited onscreen colors of about seven. Besides.. even these purple/pink colors can be quite manly and menacing.

296
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 14, 2016, 04:00:26 am »
If I recall, paws rely on the bodyglass token. See in the tokens for cats, for example.

And as for a name, maybe..hmm. Tempted to suggest terastaur (Greek τέρας, meaning monster, plus the familiar ταῦρος or bull part of minotaur).

Doh! Bodygloss, yeah. Yet another thing I've somehow managed to stay not-knowing-about.

As for the name.. ye just gave me an idea, so I went and looked up a few greek words until thinking "hmm, how about.. powerful?" and thus I came up with:
'Ischyrotaur' or to shorten it up: 'Ischrotaur' *ponders the name for like 30 minutes* o_o I think I'm gonna go with 'Ischrotaur'.

Ouch! What's a 'fallen pride'?
It's a part of megabeasts that personify the Seven Deadly Sins - the fallen pride is basically a classical Devil as opposed to both the randomly-generated, bizarre appearances of the vanilla Demons-

Also I dunno what it is, but...are shields scaled to fit whatever race uses them? I was playing as an animal person but I had to drop the shield I started with as it was reducing me to 0.099 speed.

A dangerous thing alright, rubbed a few brain cells together just now and remembered the pride demon from Dragon Age games (a franchise I never got into). :o

And about the shields, I've been using DFtool to resize or change the material of an item so a platinum shield or a maul for example that is made/sized for a default minotaur: Yikes! Which reminds me, I need to check if me bigger arms make the weapons heavier or not.

Anyhow, I've added my customized axe weapon already and tested it a bit and imagined the weapon's shape working in battle: Nope. Gonna change it to a glorified cleaver/broadsword/machete instead, will have a bit wider contact area for stabbing and a thicker handle (after all it is a weapon meant for a being with ape-arms, great strength and godly skill) and while at it I'm also gonna add a custom metal material and a cloth fabric as I need my own materials for the gear, I'm tired of that teal and white/gray colors on my adventurer.

297
DF Adventure Mode Discussion / Re: What's going on in your adventure?
« on: April 13, 2016, 06:40:43 pm »
I went to his labyrinth as a albatross man harpoon gunner and literally only got one shot in, before, well...

He then grabbed my hand and bent my wrist, knocking me unconscious, and then gored my head, collapsing it, but only after beating on me for a while and letting me burn.

Ouch! What's a 'fallen pride'?

Anyhow I'm once again torn 50/50 about genning a new world. The thing is I just now figured I want to create my own customized mix between a greataxe and an halberd. Weapon I can hack and stab with like with a greatsword so basically an halberd with longer blade area and is not double edged (think Klingon Bat'leth but non-curved and with blade free area on the bottom similar to a sword). Creating the weapon and adding the reaction to make it should be fairly easy.

Plus I've begun to realize that I like my custom minotaur way more than my customized lynx man and since minotaurs are able to destroy buildings and adventurer minotaurs not. I'm thinking of resizing my minothar down to either 90,000 or 120,000-160,000 as right now its 500,000. Also.. I've said that the name 'minothar' is a WIP one, well. I still have no better name and since I like my hooved and horned demonic creatures ingame alot more than my pawed and clawed lynx men, am thinking of tossing lynx Drogoths into a safe scrap vault of mine (until I figure out how to add paws to standard creatures) and making minothars the new drogoths, leaving only minotaurian Drogoths and Kobolths.

Once all that's done and over with, I'm planning to gen a new world without dfhack and use dfhack once my two adventurers are created to buff everything up and make them married and then toss my save back to the DF install folder without dfhack as I need to use DFtool to alter inventory and quality of gear and items. So, yeahhh... that's pretty much what I've been thinking about for the past 6+ days now.

298
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: April 13, 2016, 03:21:45 pm »
Here's a beta release: https://github.com/DFHack/dfhack/releases/tag/0.42.06-beta1

r1 will probably happen soon unless there's a nasty issue with that that warrants another beta release.

(The latest one is always at the top of https://github.com/DFHack/dfhack/releases)

Ah, good to know, got confused and started scamming through github to no avail. Github's confusing at times.

299
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: April 13, 2016, 02:45:54 pm »
Apparently the Windows build has the wrong version number again. I'm putting up a fixed build now, but the old one will be unavailable for a few minutes.

Edit: Okay, the Windows build should be fixed. I recommend replacing your copy of DFHack 0.42.06-beta1 if you've downloaded it already on Windows.

Uh, link? :-\

300
Utilities and 3rd Party Applications / Re: DFHack 0.40.24-r5
« on: April 13, 2016, 01:07:00 pm »
Yar, I mostly pulled the bits from armoks_blessing out like that so you could see how it is put together and play with it.

I noticed upon a closer look at the code but still for what it's worth: thanks. :) Probably could've done it myself but the thing with me is most of the time I can't make heads and tails of a code.

EDIT: Oh and awesome, tested it in an earlier save where my minothar lass was still heading off to kill Ngaxa the minotaur. Works like a charm in the adventurer's stat menu.

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