-1 to my own plan, now that i thought a little betterSome suggestions, i am not certain about them but it won't hurt :v
I think that maybe part 3 and 4 of the 10ebbor10 plan can still be done together with the strongpoint plan, without a plan sabotaging another
from Ebbor's plan:
3. Rock trolls methodologically demolish all the sky bridges connecting the compound to the other buildings. Shouldn't take long or tire them out too much.
4. We, in worm form, collapse the few underground tunnels without engaging the enemy.
My fear is that the monks can do something bigger if they get enough time. I don't know if their chanting just help morale or there was something more.
We should get some specters to just patrol the surrounding and making sure we spot travelers before they spot us
Maybe at night we could (assuming we have the material or the imps can easily steal wood from their sabotages) lit a fireplace, in the distance, if they try to look they can only see one cultist, or maybe if far enough they will see piles of rock with a sheet on top making dark silhouettes in front of the fire.
The next night, two fireplaces, then three and so on, never in the same place as before so they can't even be certain where our "cultist camp" will be. Then to not spend more wood if we are spending enough we show more movement around the fire (be it cultist or zombie, in the distance maybe they won't spot enough difference with all the things that the attrition plan comes.
The idea is to make they think that even they were already outnumbered, each day it get worse as more and more comes every night to surround them.