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Messages - omada

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556
oh damn, so we call sorcerer and shit happen

we don't call sorcerers and the magic dissipates

our objectives are hard to achieve

C So how to maintain the beauty of magic in our kingdom from fading away, or how can we make humans magic again like the tales of old? Tech give us confort but it's so grey and sad oh wise bird, how can we proceed?

557
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 07, 2018, 06:27:59 pm »
The ghosts were after the assassins route right?

stay lit and go back, maybe we can make whatever is charging us get together and we face them in  a corridor or whatever that is easier to defend

and allright, it's cool to go the evil route as a raider for a while hehehe

558
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 07, 2018, 12:27:11 pm »
We got more samples that there is rats... right?


if it's too much it's better to send a zombified rage zombie


proceed on the ceilling, lower chance to be US stepping in something and our eyes will have a nice vision of everything better

559
A

560
I think that this thing of choosing to pray means that the kid will die, but at least there won't be sucession problems against Doge by our sad daughter

oh damn A and if he give a good job let's hire him as a court physician

561
Forum Games and Roleplaying / Re: SPAMKINGDOM LORE Q&A!
« on: July 06, 2018, 01:33:51 pm »
good point  :P

562
Forum Games and Roleplaying / Re: SPAMKINGDOM LORE Q&A!
« on: July 06, 2018, 03:07:30 am »
Oh, when I was looking about what was the pantheonist view on non-humans I found that there were in the first spamgame a group of merchant lizard people, short tempered, colors from green to brown, no black (or was from black to brown and no green?)

they just did shit in the same day they steped luathbas, got banned and they decided that they will never come back, aparently they are from far far away after gutba lands

And they use "S" in their phrasssssssessss a lot

Sssso are they related to the lizardsssss guysssss that we had to deal in ssssspamkingdom2?


Also, the centaurs that we tried to recruit? did they managed to get past gutba or they culture got they killed before?

563
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 05, 2018, 07:56:35 pm »
hmmm ask him in what we would be more usefull, dealing with the civvies that are being used as meatshield or to try to go into a more direct route that we have here against the queen, a even more direct one if they have something to dig that we can use

say that there is also a drider in the cell locked because she tried a rebellion, we think that she might be the one that helped us escape so don't shoot the prisioners, and expect some Slaneeshi bullshit sooner or later somewhere since the chemist here was responsible for their drugs

564
Forum Games and Roleplaying / Re: SPAMKINGDOM LORE Q&A!
« on: July 05, 2018, 12:26:39 pm »
I didn't found in the first game

but in the second I found this


It turns out that many of Pantheonists from old Luathbas are clashing heads with the more and more strict Singularists, and the product of it was Acceptant heresy. Preached at first by elderly Singularist priest who converted, Suis of Einvad, within last year the heretical movement had reached almost ten thousand followers in the southern cities.

Acceptant heresy preaches that the Singularist faith had forgotten its roots, and had eschewed the tolerant and open-minded tendencies of many orders and temples of Pantheon, instead steering into totalitarian bent like the xenophobic Cult of Damed. 'Acceptants' are more accepting (hence the name) to those of different faith, different preferences for love, foreigners from different places, as well as happily allow Hurthling and Dwarven worshippers and even acolytes (not that many join, though).

It maybe answer that pantheonists are tolerant or open minded to it.

But that raise another question

did the acceptant heresy became the rule of the singularists? it is still a minor religion?  only exist in Ceodwell? Got forgotten by the GM and the hearts of the people and died?  :P

I remember that "shortly" after this we got a problem with singularists and heresy guys and decided to exile a large portion of both, and ceodwellians adopted them and mocked us

565
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 04, 2018, 11:00:18 pm »
Ask where is the cells, our friend is certainly there

Just give a bit of moral to the mousy girl, she didn't was a good warrior but she didn't screwed or slowed us down

we should give her the hostages and the pigeon can follow her, remember that our familiars are smart enough to act alone, the pigeon certainly knows where we are and can guide her and any escort back, and report us if she does something stupid

radio the guys that we are sending two drider prisioners and a dwarf

and when they are living say that 90% of that drider mutation thing that she talked about is bullshit




what is worse than razed driders assassin? possesed razed driders assassins, altough I am fairly certain that the ghosts are a lie

566
B and give them a warning, we don't get any hostilities against other religions or other races.

we still wan't that trade route

567
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 03, 2018, 11:24:22 pm »
hmmm, okay

568
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 03, 2018, 06:19:05 pm »
"Another 4 questions before giving you freedom

one, are the civilian well protected? or the mega-cunt was willing to make them as meatshield? a bit worryed since there was a rage zombie going through the drider assassins

two, where the other hallways lead?

three, insurgency, there is one?

four, just for fun, what bullshit was your queen saying about how mutation works? I might be willing to share the secrets later to those who decide to stick to the right side and go topside"

For me we just report in that we have two driders prisoners that might be escorted back with the dwarven prisioner, give overall information (and that there is a rage zombie going through hallway 3, but not mention it was us, if we get the mission to stop it now we just complain that we are going to charge in a hallway filled with creatures that can kill anyone with one hit, and hope for a bonus)

569
B we got a charisma bonus it will be fun

570
Forum Games and Roleplaying / Re: Web of Life: A Drider's Adventure
« on: July 03, 2018, 12:38:15 am »
ask about further resistance, maps, another surprise stuff like those rage zombies/ antidotes and about the evacuation plan

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