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DF General Discussion / Re: What kind of dwarf would you be...
« on: April 09, 2016, 09:50:24 am »
as soon as this hangover goes away I´ll be stealing your replies format and make my own description, very funny
March 6, 2024: Dwarf Fortress 50.12 has been released.
News: February 3, 2024: The February '24 Report is up.
News: February 4, 2021: Dwarf Fortress Talk #28 has been posted.
News: November 21, 2018: A new Threetoe story has been posted.
Forum Guidelines
Dabbling mason.
Expert reader.
Talented cook.
Novice mechanic.
Legendary weirdo.
I'd be aDont know why I suspect your mod have something to do with smoking...
Novice Mechanic I'm building a mod. That counts.
Grand Master Writer I have produced masterworks.
Proficient Persuader I can be convincing.
Competent Singer I sing to myself a lot but people I sing to tell me I'm good. liars...
Expert Wordsmith And thus she sought to extend her life through extensive prose, becoming immortal through many endless scripts.
Novice Musician I want to get into music
Dabbling wind-instrumentalist Well I'm getting an... a flute. yeah. a flute.
Proficient Herbalist ..... dwarves smoke some kind of plant don't they?
Dabbling comedian People tell me I'm funny. I don't get it.
Griefer would be like someone that trolls others? then stay away from my camp you goblin!Yeah, that's what a griefer is.
It came pretty accurate for me, I like exploring, and don´t care too much about achievements or trophies. Love a good fight now and then, but like to be prepared before it. Socializing? just the needed amount, get the info I need and back on my way again
Some friends I play L4D2 with actually say I'm more of a threat than the zombies.
That feeling of power when people immediately panic on mic the moment they hear something like "MOLOTOV OUT" coming from my character is pretty incredible. And satisfying, oh so satisfying.
I like exploring as well and doing some stylish feats, socializing is a meh for me, though - I can deal with people as long as they're not utterly insufferable, i.e get incredibly offended at anything. Still I usually keep my contact to a minimum, unless I really get along well with someone. I've never really joined a large group or guild in any multiplayer game, i.e WoW - this forum and the DF sub-reddit are pretty much the only two online game communities that I actively post on.
Surprised you guys are scoring so low on the griefer scale...though me getting 60% on it is probably the fault of playing Dead Island and Left 4 Dead 2 a bit too much.

It´s also interesting how many here focuses on the violence aspect of DF. I´ve never seen it as a violent game, even when I´ve witnessed horrible, gory deaths by combat or accident within the game. But I´ve always thought of it like a normal thing in a more primitive, brutal world. I even felt bad when one of my miners fell to a miscalculated dig, or when any dwarf was attacked by a monster or goblin.I think it's because the violence and combat is so in-depth in DF - no other game comes close. I mean seriously, how many games can you name where an arm can become completely and permanently useless because of nerves being severed? Or how bone fragments can get jammed through organs and such due to a really powerful blunt blow?
That along with the audacity and over-the-top nature of it - normal DF combat is basically Mortal Kombat fatalities, except the fight itself is the fatality sequence. Again, can't really name another game where you can spill someone's guts, bite them, shake them around until the guts are severed, then drop them from your teeth, pick them up again and beat your enemy to death with their own severed organ.
I'll be honest, the only people I've met who recognized what I was doing on my laptop in college was the most sociopathic physics students in my class. Very good students, but they did not interact with other people very well at all.
I've attempted to get dozens of my friends to play dwarf fortress, the ONLY ones who stuck with it were twins who are into science, but literally do not go outside unless they need to buy cat food.
I don't consider myself a sociopath, but people generally think I'm a little off.
So, from my interactions thus far. It tends to be science oriented individuals who are not into socializing, partying nightlife, Instagram/twitter, sports (larping, E-sports, and chess not included). They usually like things like reddit, computer science, physics, and sometimes cats (I think cats are ok).
DF is a uniquely complex and engaging game, and happens to have a pretty brutal learning curve. Although there might be a couple actual deviants on the forum, the overwhelming majority of the players probably just peg the meter in multiple sections of the Bartle Test.
Just because a DF player comes up with vivid descriptions of the game's ludicrous situations does not mean the person is a latent psychopath trying to build a magma cannon in his garage. Someone who actually gets off on violence wouldn't be attracted to a game that doesn't try one little bit to depict that violence realistically.
Incidentally, I don't know why I forgot to mention it but using ramps instead of channeling is MUCH safer. You kinda have to try to get cave-ins if you're doing ramp-removal of a layer at a time. I did four full underground levels on a 2x2 with no accidents whatsoever.YES! I finally figured it out! you were right Max and Mostali. Man I´m making great progress now. So many lives gone by this mad king´s delusions and dreams! Oh this will definitely become a story someday and you will be included there for sure. so I just simply ramp an entire floor (following a determined pattern) remove the remaining ramps on the edges and some of them that remains scattered around. Move a level up and this one is already hollow. Move another level up and ramp all over again, and so on. Thank you so much for your time and patience!
One of the hardest things bout DF is its opacity. It takes a while to get a hang of reading the game so that you can actually understand what's going on at any given moment. If you don't bother to look at the personalities of individual dwarves and their relations or watch carefully as they interact with the world around then you miss a lot of what is going on. You have to actively seek out the clues and information since DF tends to hide it in obscure menus etc.
You end up finding a dead legendary dwarf sitting next to some Forgotten Beast carcass and then not being able to figure out exactly what happened to them unless you were watching it as it went down. After pouring through the battle reports you may finally figure out that the legendary miner was ambushed by a Forgotten Beast that snuck in through the fortress's plumping and that he epicly brained the thing with his pickaxe after losing both his legs to it, but later succumbed to the bleeding. You might then notice dwarves mysteriously melting half a year later for no apparent reason but once you investigate a bit you find that the same forgotten beast had toxic blood that carried a flesh melting syndrome which has been tracked through the fortress and infected your dwarves because your sock maker was tantruming because his masterwork robe was stolen by a Kia and your dwarves have been treading through poison barefooted because of it.