Once every 60,000 years, the Mutagon Queen dies. In her lifetime she lays eggs on countless worlds.
These eggs hatch simultaneously. These levitating jellyfish-like infants may all seem identical to one another now, but they will each go on a seperate world ravaging and scouring journey, where they will assimilate the native fauna to become themselves the ultimate prodigy. However since only one Mutagon Queen is needed to proliferate the species, they seek each other out, and test which has become superior, absorbing the loser and addings its advantages to itself. Only when the final offspring senses there are none left does it take this perfect genetic strain and begin to lay, finding the most dangerous worlds across the galaxy to lay a single egg at a time.
HugeNerdAndProudOfIt really got my mind ticking with
his Metroid game,
I didn't really get permission for this so if you have any problems Huge, just let me know. I'll take it down. Sweet, courtesy
upheld. Lets drain some soul energy, shall we?
Gameplay will be kinda calculated like Wiki Wars - 1~10 rolls with buffs for abilities and reasonable attempts.
About sensing: this is an ability all players will have and it is the main way you seek the themes and specific abilities you want. It is a light form of God moding so take advantage. You can either choose to sense and environment or a prey item. You'll be limited to the number of words you can use for doing this but here are some examples and at the entry 2 word limit:
Hunt: shell, claws
Or
Seek: hot, mountains
You will need to 'shed' to take on a form capitalizing on your absorbed abilities, and you can only shed THREE times, plus one more each player you absorb. I adopt Notch's design philosophy that it is better to err on too hard than easy.
Infantscrazyabe
piratejoe
This game will be co-hosted by my alt account/persona GameBoyBlue. So please see these as real updates.